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* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-093-19/+19
* Fix console colors on WindowsYuri Roubinsky2021-11-262-3/+3
* Restore console window output for editor app on WindowsYuri Roubinsky2021-11-251-2/+12
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-2/+2
* Merge pull request #55072 from KoBeWi/untitled_goose_projectRémi Verschelde2021-11-181-1/+1
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| * Fix data directory of unnamed projectskobewi2021-11-181-1/+1
* | Windows: Use `/bigobj` only for debug builds, breaks GCC LTORémi Verschelde2021-11-181-2/+6
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* Use "enum class" for input enumsAaron Franke2021-11-125-319/+319
* Merge pull request #54837 from akien-mga/windows-bigobjRémi Verschelde2021-11-101-2/+4
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| * Windows: Enable `/bigobj` to increase max size for obj filesRémi Verschelde2021-11-101-2/+4
* | Windows: Fix compilation warnings with GCC 11.2.1Rémi Verschelde2021-11-102-3/+5
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* Fix dwFlags on CreateProcessW callsWoLfulus2021-11-041-2/+2
* Use OpenGL 3.3 core profile instead of compatibility profileClay John2021-10-316-284/+58
* Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio2021-10-306-44/+42
* Add GLES2 2D renderer + Linux display managerlawnjelly2021-10-308-38/+514
* Update Time documentationAaron Franke2021-10-282-8/+10
* clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-9/+9
* SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstructRémi Verschelde2021-10-151-6/+0
* Fix specific warnings issues by ClangK. S. Ernest (iFire) Lee2021-10-141-1/+1
* SCons: Add `DEV_ENABLED` defines for `target=debug` buildsRémi Verschelde2021-10-141-0/+2
* Implement get_cache_path() for iOS, and improve it for Android and WindowsPedro J. Estébanez2021-10-091-10/+19
* Change dragging cursor on Windowskobewi2021-10-061-1/+1
* Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_masterRémi Verschelde2021-10-058-4/+10
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| * Add missing WIN32_LEAN_AND_MEANBartłomiej T. Listwon2021-09-238-4/+10
* | Merge pull request #53405 from winterpixelgames/PR-more-error-logging-releaseRémi Verschelde2021-10-052-4/+0
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| * | revert 0d7409a so additional error information prints in release buildsJordan Schidlowsky2021-10-042-4/+0
* | | Merge pull request #52684 from Frixuu/masterRémi Verschelde2021-10-014-0/+48
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| * | Allow for mapping keycodes to current layoutFrixuu2021-09-214-0/+48
* | | Use range iterators for `Map`Lightning_A2021-09-301-16/+16
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* | Merge pull request #52842 from Ev1lbl0w/fix_win_open_errcodeRémi Verschelde2021-09-211-2/+21
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| * Fix shell_open not returning errors on WindowsRicardo Subtil2021-09-191-2/+21
* | Fix Windows cursor with trails disappearing in fullscreenDan2021-09-192-0/+17
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* Clean DisplayServerWindows and add missing guardsMax Hilbrunner2021-09-101-156/+139
* Fix bad size after restoring a minimized window under Windowsjmb4622021-08-271-0/+1
* Merge pull request #47829 from Calinou/improve-crash-handler-displayHugo Locurcio2021-08-251-0/+10
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| * Improve crash handler message displayHugo Locurcio2021-06-171-0/+10
* | Merge pull request #52001 from floppyhammer/fix-window-decor-size-on-windowsMax Hilbrunner2021-08-241-10/+23
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| * | Fix window decoration size on Windowsfloppyhammer2021-08-231-10/+23
* | | Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke2021-08-221-1/+1
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* | Add partial support for Android scoped storage.ne0fhyk2021-08-162-2/+2
* | Add input buffering frameworkPedro J. Estébanez2021-08-131-1/+1
* | Improve input event accumulationPedro J. Estébanez2021-08-131-10/+10
* | Upgrade Vulkan memory allocatorPedro J. Estébanez2021-08-131-1/+1
* | Split windows platform export template into multiple filesSergey Minakov2021-08-124-308/+382
* | Use "volk" instead of statically linked Vulkan loader.bruvzg2021-08-122-7/+7
* | Use Key enum instead of plain integersAaron Franke2021-08-102-4/+8
* | Fix vertical scroll/zoom for precision touchpadGeorg Wacker2021-08-061-3/+2
* | Windows: Fix build with SCons 4.2.0Rémi Verschelde2021-08-011-1/+1
* | Remove unnecessary 'pass' statementluz paz2021-07-251-1/+0
* | Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-4/+4