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path: root/platform/x11/context_gl_x11.cpp
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* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-265/+0
* Remove obsolete GLES3 backendRémi Verschelde2020-02-131-18/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fix various memory leaks and errorsBojidar Marinov2019-07-021-0/+2
* Fix application window not listed in taskbar (X11)MJacred2019-04-301-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fall back to GLES2 if GLES3 is not workingHein-Pieter van Braam2018-08-261-44/+19
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-13/+0
* Experimental support for windows with per-pixel transparency (macOS, X11 and ...bruvzg2018-04-071-20/+63
* Explicitly set OpenGL profile to core (X11, Windows).bruvzg2018-03-061-0/+1
* add GLES 2 renderer for 2Dkarroffel2018-03-011-16/+34
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-2/+2
* Drop unusued LEGACYGL_ENABLED checkRémi Verschelde2017-10-131-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-3/+1
* Set the X11 class hint before mapping the windowRichard Adenling2017-08-191-0/+14
* Fix property warnings and hide some debug printsRémi Verschelde2017-04-231-2/+0
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-63/+54
* x11: don't wait for window to be mappedJesper Bækdahl2017-01-191-7/+0
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-2/+20
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| * Some BRDF fixesJuan Linietsky2016-12-211-1/+1
| * Migrated from GLES to GLAD, fixes many issues.Juan Linietsky2016-11-221-3/+20
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-0/+1
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* x11: fix vsync supportAndreas Haas2016-06-071-5/+29
* temporary fix for vsync call on x11Ariel Manzur2016-06-051-2/+5
* vsync supportJuan Linietsky2016-06-051-0/+11
* remove trailing whitespaceHubert Jarosz2016-03-091-13/+13
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Fixing memory leaksPhobos Tro2015-10-251-2/+8
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* borderless fullscreen window support for x11Dana Olson2014-08-251-11/+0
* fix z-buffer issues on x11/mesaDeviance2014-05-061-1/+1
* add display/resizable support to Linuxadolson2014-04-221-0/+12
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+197