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Redot Engine – Multi-platform 2D and 3D game engine
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x11
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detect.py
Commit message (
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Author
Age
Files
Lines
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Finalized DynamicFont implementation
Juan Linietsky
2016-05-29
1
-2
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+2
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Remove trailing spaces
Rémi Verschelde
2016-04-02
1
-8
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+8
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x11: make dependancy on libudev optional
hondres
2016-02-14
1
-10
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+8
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added option to link libstdc++ statically
Juan Linietsky
2016-02-04
1
-0
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+4
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remove dependancy on libevdev
hondres
2016-01-26
1
-8
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+4
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Enable ALSA driver in non-linux X11 when available
eska
2016-01-10
1
-1
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+5
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Make joydev build using udev and evdev opt-out but blocking (linux)
Rémi Verschelde
2016-01-06
1
-11
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+18
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Check pkg-config for libudev and enable gamepad code only if found. Linux onl...
hondres
2015-12-21
1
-6
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+12
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-fixed build system to use pkg-config for evdev
Juan Linietsky
2015-12-21
1
-2
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+7
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Better gamepad support
hondres
2015-12-18
1
-1
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+1
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changed a bit to use system()
Juan Linietsky
2015-12-08
1
-1
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+1
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improve detection of linux, fixes #3201
Juan Linietsky
2015-12-08
1
-1
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+1
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Merge pull request #2849 from a12n/compobsd2
Juan Linietsky
2015-12-08
1
-2
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+5
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Enable ALSA only for Linux
Anton Yabchinskiy
2015-11-20
1
-2
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+5
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Enabled debug symbols for x11 when using platform=release_debug and debug_rel...
koalefant
2015-11-29
1
-0
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+2
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0theora compilation fixes
Juan Linietsky
2015-11-25
1
-0
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+2
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Revert "libao audio driver"
Juan Linietsky
2015-11-19
1
-9
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+4
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Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-11-02
1
-4
/
+15
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Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-26
1
-1
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+1
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fix to builtin freetype defines on linux
Juan Linietsky
2015-09-10
1
-0
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+6
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fix to freetype detection
Juan Linietsky
2015-09-10
1
-2
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+5
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fix build issue with ssl, closes #2384
Juan Linietsky
2015-08-23
1
-0
/
+1
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damn github built-in editor
Juan Linietsky
2015-08-21
1
-1
/
+1
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fix for built-in ssl (easier to build 32 bits export)
Juan Linietsky
2015-08-21
1
-1
/
+2
*
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Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-07-29
1
-2
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+13
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some optimizations in godot memory handling
Juan Linietsky
2015-06-12
1
-2
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+2
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*
Fix building release target with debug symbols
Rémi Verschelde
2015-05-22
1
-2
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+2
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*
-some cleanups
Juan Linietsky
2015-04-30
1
-1
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+5
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-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-0
/
+7
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Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-04-04
1
-0
/
+11
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New API: build fixes for x11
rollenrolm
2015-03-23
1
-0
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+1
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Renamed EXPERIMENTAL_WM_API to NEW_WM_API
hurikhan
2015-02-15
1
-3
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+3
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Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-02-12
1
-17
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+11
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Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-01-17
1
-0
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+3
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Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-01-14
1
-6
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+8
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Using Xinerama extension for getting screen info
hurikhan
2015-01-13
1
-0
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+6
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*
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introduced the scons experimental_wm_api switch:
hurikhan
2015-01-13
1
-0
/
+4
*
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Merge branch 'master' of https://github.com/okamstudio/godot
Anton Yabchinskiy
2015-02-17
1
-17
/
+11
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Adjust x11/detect.py
sambler
2015-01-27
1
-17
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+11
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Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-01-17
1
-0
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+3
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Merge pull request #1188 from hurikhan/scons_colored
Juan Linietsky
2015-01-17
1
-0
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+3
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SCons: colored compilation
hurikhan
2015-01-12
1
-0
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+3
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Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-01-14
1
-13
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+13
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-13
1
-1
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+1
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2D Rewrite Step [1]
Juan Linietsky
2015-01-10
1
-1
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+1
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fixes
Juan Linietsky
2015-01-13
1
-6
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+8
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Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2014-12-23
1
-0
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+7
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Implemented PulseAudio backend and fixed audio driver selection on X11
Alexander Stillich
2014-12-19
1
-0
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+8
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Merge branch 'libao'
Anton Yabchinskiy
2014-11-22
1
-0
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+5
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Use libao driver on X11 platform
Anton Yabchinskiy
2014-11-22
1
-0
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+5
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