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Redot Engine – Multi-platform 2D and 3D game engine
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joypad_linux.cpp
Commit message (
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Author
Age
Files
Lines
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-11
/
+11
*
issue-37239 add relaxation to conditions in the joystick check routine for be...
m6c7l
2020-03-24
1
-1
/
+4
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-15
/
+13
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix some code found by Coverity Scan and PVS Studio
qarmin
2019-07-23
1
-0
/
+2
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+0
*
Linux: Check return values of posix read/write
Martin Capitanio
2019-06-19
1
-1
/
+3
*
Small fixes to unrechable code, possibly overflows, using NULL pointers
qarmin
2019-06-03
1
-3
/
+3
*
Replace usage of __bswap_16 with BSWAP16 (#25714).
marxin
2019-03-05
1
-4
/
+4
*
Fix all -Wtype-limits warnings.
marxin
2019-02-21
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
X11: Fix gamepads not being added whith udev.
Andreas Haas
2017-09-14
1
-1
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-26
1
-8
/
+7
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-78
/
+78
*
Better handling of joypad device IDs.
Andreas Haas
2017-02-26
1
-10
/
+1
*
Rename "joypad_linux" class to "JoypadLinux"
Andreas Haas
2017-01-08
1
-21
/
+20
*
Finish replacement of joystick by joypad
Rémi Verschelde
2017-01-08
1
-0
/
+561