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path: root/platform/x11/joypad_linux.h
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* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-102/+0
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-5/+5
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-5/+5
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Input: Remove usage of platform dependent event IDs.Andreas Haas2017-03-261-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-6/+5
* Better handling of joypad device IDs.Andreas Haas2017-02-261-1/+0
* Rename "joypad_linux" class to "JoypadLinux"Andreas Haas2017-01-081-3/+3
* Finish replacement of joystick by joypadRémi Verschelde2017-01-081-0/+103