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path: root/platform/x11/key_mapping_x11.cpp
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* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-1944/+0
* Rename `scancode` to `keycode`.bruvzg2020-02-251-0/+134
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov2017-08-061-2/+2
* Remove duplicate keycode constant for Numpad Enter key.bruvzg2017-07-261-1/+0
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-170/+166
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Code cleanup in platform/x11Mario Schlack2016-07-211-0/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-38/+38
* Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACTRémi Verschelde2016-02-171-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1812