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* Make progress and errors translatable when exporting to AndroidHaoyu Qiu2021-08-011-30/+29
* Windows: Fix build with SCons 4.2.0Rémi Verschelde2021-08-011-1/+1
* Fix custom build exportFredia Huya-Kouadio2021-07-271-0/+2
* Removed Redundant assignement of name inside configure_joypad functionvitika92021-07-271-1/+2
* Merge pull request #50878 from bruvzg/debug_entitlementRémi Verschelde2021-07-261-0/+5
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| * [macOS] Add "debugging" (`get-task-allow`) to the export options, to allow us...bruvzg2021-07-261-0/+5
* | Remove unnecessary 'pass' statementluz paz2021-07-251-1/+0
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* Fix various typos with codespellluz paz2021-07-256-6/+6
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-233-14/+14
* Move `alert` function from `DisplayServer` to `OS`.bruvzg2021-07-2224-323/+346
* Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK pa...bruvzg2021-07-221-1/+2
* Merge pull request #50712 from nekomatata/x11-popup-focus-fixRémi Verschelde2021-07-221-3/+7
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| * Fix popup closing immediately after showing on some Linux WMsPouleyKetchoupp2021-07-211-3/+7
* | Disable resource optimizations for release builds as it breaks the legacy bui...ne0fhyk2021-07-203-1/+32
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* Merge pull request #50206 from groud/undoredo_increase_args_countRémi Verschelde2021-07-201-2/+2
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| * Increase the number of arguments accepted by UndoRedo methodsGilles Roudière2021-07-061-2/+2
* | Optimize StringName usagereduz2021-07-183-3/+3
* | Modernize Display server to use override keywordHendrik Brucker2021-07-164-265/+278
* | Merge pull request #50481 from reduz/install-android-build-sourcesRémi Verschelde2021-07-151-2/+1
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| * | Addes ability to load build sources from file.reduz2021-07-151-2/+1
* | | [HTML5] Make threads build the default.Fabio Alessandrelli2021-07-151-1/+1
* | | [HTML5] Fix build (with module_webxr_enabled=no).Fabio Alessandrelli2021-07-153-12/+11
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* | Misc cleanup of header includesRémi Verschelde2021-07-152-2/+1
* | Merge pull request #50409 from godot-joe/fix-ambiguous-variant-on-debian-10-b...Rémi Verschelde2021-07-141-1/+1
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| * | Fix for ambiguous variant error during build on Debian 10(Buster) using clang v7joe2021-07-131-1/+1
* | | [iOS] Fix plugin configuration loadingSergey Minakov2021-07-132-1/+8
* | | Merge pull request #50422 from Faless/js/4.x_memory_initial_32Rémi Verschelde2021-07-131-2/+1
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| * | | [HTML5] Raise default initial memory to 32 MiB.Fabio Alessandrelli2021-07-131-2/+1
* | | | Merge pull request #50418 from Calinou/fix-to-stop-word-casingRémi Verschelde2021-07-131-1/+1
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| * | | Fix casing of the "to" stop word in editor stringsHugo Locurcio2021-07-131-1/+1
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* / / Implement the ability to disable classesreduz2021-07-133-6/+6
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* | Merge pull request #48622 from Geometror/reimplement-disableable-vsyncHugo Locurcio2021-07-1022-110/+154
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| * | Restructure and reimplement vsync optionsHendrik Brucker2021-07-0622-110/+154
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* | [macOS, Mono] Automatically enable JIT entitlements for the Mono exports.bruvzg2021-07-091-8/+23
* | Fix linux use after freelikeich2021-07-081-1/+2
* | [HTML5] Fix JavaScript string parsing with new interface.Fabio Alessandrelli2021-07-071-1/+1
* | Merge pull request #50220 from madmiraal/fix-50125Rémi Verschelde2021-07-061-3/+4
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| * | Queue the calls to GodotLib.key when Android virtual done is pressedMarcel Admiraal2021-07-061-3/+4
* | | Remove Android onKeyMultiple overrideMarcel Admiraal2021-07-062-33/+0
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* | Merge pull request #50107 from madmiraal/android-use-lambdasRémi Verschelde2021-07-066-244/+116
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| * Replace single method anonymous classes with lambdas in Godot Java codeMarcel Admiraal2021-07-036-244/+116
* | Merge pull request #39139 from ThakeeNathees/windows-err-to-stderrRémi Verschelde2021-07-061-12/+12
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| * | Windows error logs directed to stderrThakee Nathees2020-05-291-12/+12
* | | Merge pull request #50109 from madmiraal/android-static-inner-classesRémi Verschelde2021-07-051-2/+2
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| * | | Use static inner classes in Godot Java codeMarcel Admiraal2021-07-031-2/+2
* | | | Replace backslash with forward slash in OS_Windows path methodsmiere432021-07-041-6/+6
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* | | Merge pull request #50085 from madmiraal/android-replace-stringbufferRémi Verschelde2021-07-022-2/+2
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| * | | Use StringBuilder instead StringBuffer in Godot Java codeMarcel Admiraal2021-07-022-2/+2
* | | | Merge pull request #50083 from madmiraal/android-fix-raw-useRémi Verschelde2021-07-021-3/+3
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| * | | | Fix raw use of parameterized ClassMarcel Admiraal2021-07-021-3/+3
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