index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
platform
Commit message (
Expand
)
Author
Age
Files
Lines
*
Better fix for visual studio project generation.
Peace Sells
2016-01-06
1
-1
/
+1
*
Make joydev build using udev and evdev opt-out but blocking (linux)
Rémi Verschelde
2016-01-06
1
-11
/
+18
*
fix x11 crash on exit
hondres
2016-01-05
1
-3
/
+3
*
define XUSER_MAX_COUNT if not present
hondres
2016-01-05
1
-0
/
+3
*
change android install location to automatic, closes #1997
Juan Linietsky
2016-01-03
1
-1
/
+1
*
having active items is pointless in input map
Juan Linietsky
2016-01-03
1
-1
/
+11
*
send axis events only once per frame on linux
hondres
2016-01-03
2
-1
/
+13
*
make num_buttons local, no need to keep in joystick struct
hondres
2016-01-02
2
-8
/
+9
*
Update copyright to 2016 in headers
George Marques
2016-01-01
135
-135
/
+135
*
-Fix parsing of comments in VariantParser, fixes #3175
Juan Linietsky
2015-12-31
2
-1
/
+31
*
Remove bogus argument in sample_get_description
Rémi Verschelde
2015-12-28
2
-2
/
+2
*
Fix joystick hotplugging on windows, using right indices now
Hondres
2015-12-26
1
-8
/
+16
*
removed -ffast-math on ios, compiler bug?
Ariel Manzur
2015-12-23
1
-7
/
+7
*
threads
Ariel Manzur
2015-12-22
1
-1
/
+1
*
Merge pull request #3113 from Hinsbart/joy_fix
Juan Linietsky
2015-12-22
5
-12
/
+18
|
\
|
*
Check pkg-config for libudev and enable gamepad code only if found. Linux onl...
hondres
2015-12-21
5
-12
/
+18
*
|
missing?
Ariel Manzur
2015-12-22
1
-0
/
+7
|
/
*
-fixed build system to use pkg-config for evdev
Juan Linietsky
2015-12-21
2
-3
/
+8
*
windows resource version thing
Ariel Manzur
2015-12-20
1
-2
/
+2
*
this failed on mingw on linux (but not on msvc) with 2 problems:
Ariel Manzur
2015-12-20
1
-3
/
+3
*
Merge pull request #3101 from Hinsbart/remapping-new
punto-
2015-12-20
12
-518
/
+1194
|
\
|
*
Use tabs instead of spaces for new gamepad code
hondres
2015-12-18
4
-725
/
+725
|
*
Better gamepad support
hondres
2015-12-18
12
-518
/
+1194
*
|
thread rename for ios and osx (if called from the thread to be renamed)
Ariel Manzur
2015-12-18
2
-0
/
+3
|
/
*
no need to revert this actually
Ariel Manzur
2015-12-14
1
-2
/
+2
*
Merge branch 'master' of https://github.com/godotengine/godot
santiagopf
2015-12-14
2
-0
/
+10
|
\
|
*
added binary API to StreamPeer, fixes #2863
Juan Linietsky
2015-12-13
2
-0
/
+10
*
|
utf stuff on osx
santiagopf
2015-12-13
4
-2
/
+451
*
|
reverted mouse stuff
santiagopf
2015-12-13
1
-1
/
+3
|
/
*
isim
santiagopf
2015-12-12
1
-5
/
+10
*
added rotation and scale support to gui controls
Juan Linietsky
2015-12-12
1
-1
/
+1
*
-added windowed mode with -w, fixes #3020
Juan Linietsky
2015-12-12
3
-4
/
+4
*
Merge pull request #590 from marynate/PR-fix-ios-release-event
punto-
2015-12-11
1
-2
/
+2
|
\
|
*
Fixed ios release event not been dispatched when app entering background (onl...
marynate
2014-07-13
1
-2
/
+2
*
|
changed a bit to use system()
Juan Linietsky
2015-12-08
1
-1
/
+1
*
|
improve detection of linux, fixes #3201
Juan Linietsky
2015-12-08
1
-1
/
+1
*
|
Merge pull request #2849 from a12n/compobsd2
Juan Linietsky
2015-12-08
3
-5
/
+9
|
\
\
|
*
|
Disable X11 joystick functions also for OpenBSD
Anton Yabchinskiy
2015-11-20
1
-2
/
+2
|
*
|
Include string.h for memset() on OpenBSD
Anton Yabchinskiy
2015-11-20
1
-0
/
+1
|
*
|
Include stdlib.h for alloca() on OpenBSD
Anton Yabchinskiy
2015-11-20
1
-1
/
+1
|
*
|
Enable ALSA only for Linux
Anton Yabchinskiy
2015-11-20
1
-2
/
+5
*
|
|
Merge pull request #2956 from est31/add_system_wide_export_path
Juan Linietsky
2015-12-08
4
-41
/
+56
|
\
\
\
|
*
|
|
Add way to look for templates at system wide level too
est31
2015-11-30
4
-41
/
+56
*
|
|
|
some fixes
Juan Linietsky
2015-12-06
1
-1
/
+0
*
|
|
|
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...
Juan Linietsky
2015-12-02
6
-4
/
+23
*
|
|
|
Merge pull request #2963 from akien-mga/pr-opus-arm-opt
Rémi Verschelde
2015-12-01
1
-1
/
+2
|
\
\
\
\
|
|
/
/
/
|
/
|
|
|
|
*
|
|
Enable opus ARM optimisations only on ARM
Rémi Verschelde
2015-12-01
1
-1
/
+2
*
|
|
|
Enabled debug symbols for x11 when using platform=release_debug and debug_rel...
koalefant
2015-11-29
1
-0
/
+2
*
|
|
|
Replace hardcoded references to Okam Studio by Godot Engine
Rémi Verschelde
2015-11-27
2
-2
/
+2
*
|
|
|
0theora compilation fixes
Juan Linietsky
2015-11-25
4
-1
/
+6
|
/
/
/
[next]