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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #36751 from Faless/debugger/threads_and_profilers
Rémi Verschelde
2020-03-09
1
-4
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+5
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Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
1
-4
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+5
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Fix initialization of the GodotPayment plugin
fhuya
2020-03-09
1
-1
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+0
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Trim the whitespace around the plugins names.
fhuya
2020-03-06
2
-3
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+6
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assimp: Clean and document buildsystem, prepare for unbundling
Rémi Verschelde
2020-03-06
2
-1
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+8
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Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRem...
bruvzg
2020-03-06
2
-8
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+15
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Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
25
-622
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+1073
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Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...
fhuya
2020-03-05
10
-3
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+580
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Merge pull request #36752 from RandomShaper/rework_semaphore
Rémi Verschelde
2020-03-05
11
-350
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+0
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Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
11
-350
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+0
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Merge pull request #36795 from hungrymonkey/issue_36720
Rémi Verschelde
2020-03-05
1
-3
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+3
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Change LINKFLAGS to FRAMEWORKS which is supported since
hungrymonkey
2020-03-04
1
-3
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+3
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Merge pull request #36798 from m4gr3d/android_codebase_misc_cleanup
Rémi Verschelde
2020-03-05
11
-994
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+1133
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Miscellaneous cleanup for the Android codebase:
fhuya
2020-03-04
11
-994
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+1133
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Merge pull request #36791 from akien-mga/scons-expand-cxx
Rémi Verschelde
2020-03-04
1
-1
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+1
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SCons: Expand env variables to check compiler version
Rémi Verschelde
2020-03-04
1
-1
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+1
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Merge pull request #36682 from nekomatata/android-compilation-fix
Rémi Verschelde
2020-03-04
4
-32
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+35
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Compilation fixes on Android
PouleyKetchoupp
2020-03-04
4
-32
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+35
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Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux
Rémi Verschelde
2020-03-04
2
-2
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+2
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Improve UX of drive letters
Pedro J. Estébanez
2020-03-03
2
-2
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+2
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os: execute parse the command output from utf8
Mateo Dev .59
2020-03-03
1
-1
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+1
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Merge pull request #36557 from Schroedi/fix_html_touch
Fabio Alessandrelli
2020-03-03
1
-4
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+4
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Fixes touch events for HTML
Christoph Schroeder
2020-02-26
1
-4
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+4
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-03-01
21
-64
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+402
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Rename `scancode` to `keycode`.
bruvzg
2020-02-25
21
-64
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+402
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Merge pull request #36556 from RandomShaper/rework_mutex
Rémi Verschelde
2020-02-28
12
-81
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+51
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Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
12
-81
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+51
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Merge pull request #36572 from qarmin/coverage
Rémi Verschelde
2020-02-27
2
-0
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+9
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Added code coverate support to Godot
Rafał Mikrut
2020-02-26
2
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+9
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SCons: Fix get_compiler_version() to return ints
Rémi Verschelde
2020-02-26
1
-12
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+4
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doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-25
2
-3
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+3
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
4
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+29
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Merge pull request #36478 from qarmin/supsicious_operators_everywhere
Rémi Verschelde
2020-02-23
1
-1
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+1
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Fix suspicious | and + operators
Rafał Mikrut
2020-02-23
1
-1
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+1
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-23
1
-2
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+2
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Travis: Use Ubuntu 18.04 (bionic) as base image
Rémi Verschelde
2020-02-22
1
-2
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+2
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SCons: Bump required C++ standard to C++17
Rémi Verschelde
2020-02-22
1
-2
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+2
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Stub out Vulkan context for iPhone
Sam Green
2020-02-21
4
-0
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+109
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Add use_static_mvk option
Sam Green
2020-02-21
1
-0
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+1
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Update detect.py
Sam Green
2020-02-21
5
-8
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+44
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Resolve iOS and GLES compilation failures
Sam Green
2020-02-21
4
-25
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+31
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Import the correct rasterizer based on build settings
Sam Green
2020-02-21
1
-0
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+7
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Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-21
1
-0
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+1
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Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
4
-22
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+22
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Remove unused driver/dummy/audio_driver_dummy.h
Twarit
2020-02-20
1
-1
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+0
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PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
12
-111
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+92
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Remove incomplete battery status/power API
Rémi Verschelde
2020-02-14
35
-1905
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+1
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Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
27
-274
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+68
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Fix startGame's logic in engine.js.
Relintai
2020-02-12
1
-4
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+2
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Force vulkan driver until OpenGL is implemented
Juan Linietsky
2020-02-12
1
-0
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+5
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