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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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platform_methods.py
Commit message (
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Author
Age
Files
Lines
*
Update pre-commit hooks configuration to use `ruff` instead of `black`
Jakub Marcowski
2024-05-21
1
-10
/
+6
*
SCons: Generate all scripts natively
Thaddeus Crews
2024-05-07
1
-27
/
+0
*
SCons: Colorize warnings/errors during generation
Thaddeus Crews
2024-04-28
1
-2
/
+1
*
SCons: Add an option to enable the experimental ninja build backend
Riteo
2024-03-15
1
-1
/
+0
*
SCons: unify code generations routine and minimize timestamp changes
Riteo
2024-03-15
1
-2
/
+3
*
SCons: Remove `run_in_subprocess` dependency
Thaddeus Crews
2024-03-11
1
-69
/
+0
*
SCons: Ensure `with` statement where applicable
Thaddeus Crews
2024-03-10
1
-9
/
+7
*
Enforce `\n` eol for Python writes
Thaddeus Crews
2024-03-09
1
-2
/
+2
*
[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
bruvzg
2024-02-13
1
-0
/
+105
*
SCons: Move platform logo/run icon to `export` folder
Rémi Verschelde
2023-06-20
1
-0
/
+30
*
CI: Update static checks to black 23.3.0
Rémi Verschelde
2023-06-19
1
-1
/
+0
*
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
1
-1
/
+35
*
Merge python EnvironmentError, IOError and WindowsError into OSError.
Marcel Admiraal
2020-09-02
1
-1
/
+1
*
SCons: Refactor running commands through builders
Andrii Doroshenko (Xrayez)
2020-07-28
1
-5
/
+6
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-19
/
+18
*
SCons: Drop support for Python 2
Rémi Verschelde
2020-03-25
1
-4
/
+1
*
Fixed short circuiting on non-Windows platforms
Viktor Ferenczi
2018-07-30
1
-4
/
+4
*
Fixed Mac build by running builders in subprocess only on Windows
Viktor Ferenczi
2018-07-30
1
-6
/
+22
*
Running builder (content generator) functions in subprocesses on Windows
Viktor Ferenczi
2018-07-27
1
-0
/
+66