Commit message (Expand) | Author | Age | Files | Lines | |
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* | Merge pull request #1932 from Faless/gravity_distance_full | Juan Linietsky | 2015-06-07 | 1 | -0/+4 |
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| * | Calculate gravity based on distance from body to gravity point (2D) | Fabio Alessandrelli | 2015-05-18 | 1 | -0/+4 |
* | | new file dialog! | Juan Linietsky | 2015-06-06 | 1 | -0/+6 |
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* | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky | 2015-05-03 | 1 | -0/+8 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | add functions to test overlap with another body or area | Juan Linietsky | 2015-03-17 | 1 | -0/+2 |
* | Area2D can now detect overlap with other areas | Juan Linietsky | 2015-03-17 | 1 | -0/+35 |
* | Changes to 2D physics engine | Juan Linietsky | 2015-01-05 | 1 | -3/+7 |
* | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -0/+1 |
* | UDP Fixes | Juan Linietsky | 2014-11-13 | 1 | -0/+2 |
* | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -3/+3 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+122 |