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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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camera_2d.cpp
Commit message (
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Author
Age
Files
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...
*
Use get_global_* functions instead of using transforms.
Anilforextra
2021-08-14
1
-5
/
+5
*
Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-4
/
+1
*
Fixed Camera2D's reset_smoothing() does not work as described
vitika9
2021-07-27
1
-1
/
+1
*
add viewport.get_camera_2d()
Josh Chandler
2021-07-03
1
-14
/
+28
*
Enable Camera2D smoothing on limit change
Eric
2021-06-30
1
-11
/
+14
*
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-17
1
-1
/
+1
*
Tweak Camera2D editor line colors for better visibility
Hugo Locurcio
2021-05-27
1
-6
/
+3
*
Use real_t in non-physics 2D nodes
Aaron Franke
2021-03-19
1
-14
/
+14
*
Hide more options of disabled properties
Michael Alexsander
2021-03-03
1
-0
/
+7
*
Make Camera2D's editor helper code only be compiled on editor builds
Michael Alexsander
2021-03-01
1
-1
/
+8
*
Refactor Process Mode
reduz
2021-02-18
1
-13
/
+13
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-24
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename Camera2D offset_h and offset_v properties
Marcel Admiraal
2020-12-28
1
-61
/
+57
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-65
/
+65
*
Fix camera2d zoom when set to zero (causing ERROR: affine_invert: Condition '...
Dominik 'dreamsComeTrue' Jasiński
2020-12-16
1
-0
/
+3
*
fixed Camera2D rotation with non-square zoom
greenfox
2020-11-22
1
-1
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-07-18
1
-5
/
+13
*
Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
Rémi Verschelde
2020-07-11
1
-14
/
+5
*
Merge pull request #38341 from verdog/camera-bounds-fix
Rémi Verschelde
2020-07-10
1
-5
/
+14
|
\
|
*
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-04-30
1
-5
/
+14
*
|
Fix bad position in Camera2D offset and camera rotation if smothing enabled.
Ranoller
2020-06-15
1
-0
/
+8
*
|
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-20
/
+38
*
|
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-63
/
+0
|
/
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-1
/
+1
*
Fix inverted use of Camera2D.offset_v
Eevee
2020-02-29
1
-2
/
+2
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-7
/
+7
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Tweaks related to Camera2D drag margins
Tomasz Chabora
2019-08-06
1
-5
/
+14
*
Camera2D's offset now ignores the limit property
LikeLakers2
2019-07-05
1
-17
/
+1
*
Cleanup some unecessary editor/ includes in scene/
Rémi Verschelde
2019-06-12
1
-1
/
+2
*
Small fixes to unrechable code, possibly overflows, using NULL pointers
qarmin
2019-06-03
1
-3
/
+4
*
Add process_mode property to Camera2D
Timo Schwarzer
2019-01-06
1
-7
/
+40
*
Fix viewport not updating with make_current() for Camera2D
Brody Eller
2019-01-01
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-1
/
+1
*
fix enum cast warnings on clang
karroffel
2018-10-04
1
-4
/
+4
*
Fix Camera2D drag margin property is affected by zoom property #18912
Anthony Rey
2018-05-16
1
-4
/
+4
*
Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor wo...
robfram
2018-01-27
1
-4
/
+4
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-0
/
+7
*
Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS
Bernhard Liebl
2018-01-08
1
-6
/
+6
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Overhauled the ParallaxBackground system so that it works properly regardless...
Sofox
2017-10-26
1
-1
/
+5
*
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-22
1
-1
/
+1
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-6
/
+6
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