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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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camera_2d.h
Commit message (
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Author
Age
Files
Lines
*
Fix physics tick counter
Ricardo Buring
2024-07-07
1
-1
/
+1
*
Update Camera2D gizmos when screen size changes
kobewi
2024-06-11
1
-0
/
+3
*
Fixed Timestep Interpolation (2D)
Ricardo Buring
2024-03-23
1
-0
/
+8
*
Fix Camera2D is not working inside EditorPlugin
Mounir Tohami
2023-08-13
1
-0
/
+1
*
Fix Camera2D position smoothing properties not being grouped
Marcus Elg
2023-03-03
1
-1
/
+1
*
Fix camera reparenting
kobewi
2023-02-10
1
-0
/
+2
*
Merge pull request #65698 from KoBeWi/cameraman
Rémi Verschelde
2023-01-31
1
-2
/
+4
|
\
|
*
Rework how current Camera2D is determined
kobewi
2022-12-02
1
-2
/
+4
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
|
/
*
Rename Camera2D's `smoothing` to `position_smoothing`
Micky
2022-10-11
1
-6
/
+6
*
Add rotation smoothing to Camera2D
Luis Lopez
2022-10-04
1
-0
/
+13
*
Reverse Camera2D.`rotating` to `ignore_rotation`
Micky
2022-09-21
1
-3
/
+3
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
/
+1
*
Invert Camear2D zoom to make it intuitive
Marcel Admiraal
2022-01-31
1
-0
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-1
/
+0
*
add viewport.get_camera_2d()
Josh Chandler
2021-07-03
1
-1
/
+1
*
Use real_t in non-physics 2D nodes
Aaron Franke
2021-03-19
1
-13
/
+13
*
Hide more options of disabled properties
Michael Alexsander
2021-03-03
1
-0
/
+2
*
Refactor Process Mode
reduz
2021-02-18
1
-6
/
+6
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-20
/
+20
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename Camera2D offset_h and offset_v properties
Marcel Admiraal
2020-12-28
1
-16
/
+15
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-4
/
+4
*
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-07-18
1
-0
/
+2
*
Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
Rémi Verschelde
2020-07-11
1
-1
/
+0
*
Merge pull request #38341 from verdog/camera-bounds-fix
Rémi Verschelde
2020-07-10
1
-0
/
+1
|
\
|
*
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-04-30
1
-0
/
+1
*
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
|
/
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Tweaks related to Camera2D drag margins
Tomasz Chabora
2019-08-06
1
-0
/
+3
*
Add process_mode property to Camera2D
Timo Schwarzer
2019-01-06
1
-0
/
+12
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Added some editor enhancements to Camera2D. Added the option to draw Camera2D...
TwistedTwigleg
2017-06-25
1
-0
/
+13
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-10
/
+9
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Added a few functions to make 2D split screen easier.
Juan Linietsky
2016-09-14
1
-0
/
+5
*
Add an option to smooth camera limits when camera smoothing is enabled.
Timo Schwarzer
2016-07-13
1
-1
/
+3
*
Fix Camera2D header for align()
Timo Schwarzer
2016-06-30
1
-1
/
+1
*
Add align() to realign the Camera2D to its tracked node
Timo Schwarzer
2016-06-29
1
-0
/
+1
*
Add reset_smoothing() for immediately fixing the camera to the destination lo...
Timo Schwarzer
2016-06-29
1
-0
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
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