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* Type renames:Juan Linietsky2017-01-111-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Added a few functions to make 2D split screen easier.Juan Linietsky2016-09-141-0/+5
* Add an option to smooth camera limits when camera smoothing is enabled.Timo Schwarzer2016-07-131-1/+3
* Fix Camera2D header for align()Timo Schwarzer2016-06-301-1/+1
* Add align() to realign the Camera2D to its tracked nodeTimo Schwarzer2016-06-291-0/+1
* Add reset_smoothing() for immediately fixing the camera to the destination lo...Timo Schwarzer2016-06-291-0/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -make smoothing respect camera limits, fixes #3037Juan Linietsky2015-12-121-0/+6
* new space shooter demoJuan Linietsky2015-06-111-3/+11
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* merges from okam repoJuan Linietsky2015-03-031-94/+95
* Implemented Camera2D.Rotating propertyrafalcieslak2014-02-101-0/+4
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+118