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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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2d
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camera_2d.h
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Age
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*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Added a few functions to make 2D split screen easier.
Juan Linietsky
2016-09-14
1
-0
/
+5
*
Add an option to smooth camera limits when camera smoothing is enabled.
Timo Schwarzer
2016-07-13
1
-1
/
+3
*
Fix Camera2D header for align()
Timo Schwarzer
2016-06-30
1
-1
/
+1
*
Add align() to realign the Camera2D to its tracked node
Timo Schwarzer
2016-06-29
1
-0
/
+1
*
Add reset_smoothing() for immediately fixing the camera to the destination lo...
Timo Schwarzer
2016-06-29
1
-0
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-make smoothing respect camera limits, fixes #3037
Juan Linietsky
2015-12-12
1
-0
/
+6
*
new space shooter demo
Juan Linietsky
2015-06-11
1
-3
/
+11
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
merges from okam repo
Juan Linietsky
2015-03-03
1
-94
/
+95
*
Implemented Camera2D.Rotating property
rafalcieslak
2014-02-10
1
-0
/
+4
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+118