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path: root/scene/2d/collision_polygon_2d.h
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* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-191-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* -Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky2017-06-231-18/+14
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-12/+7
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Improved convex decomposer for CollisionPolygon2D, fixes #2336Juan Linietsky2015-12-311-0/+1
* Ability to keep collisionshapes and collisionpolygons when running the game.reduz2015-09-151-0/+12
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* android fixes, please testJuan Linietsky2015-03-231-0/+1
* FixesJuan Linietsky2014-12-201-0/+4
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+75