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path: root/scene/2d/cpu_particles_2d.cpp
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* Refactored 2D shader and lighting systemreduz2020-10-241-19/+1
* Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde2020-10-011-1/+1
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| * Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee2020-05-161-1/+1
* | Fixes updating CPUParticles emmision shape valuesbooer2020-09-231-1/+1
* | Fix 2D Particle velocity with directed emission maskPouleyKetchoupp2020-08-091-1/+5
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-18/+35
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+18
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-79/+0
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-2/+4
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-23/+23
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-3/+3
* Signals: Manually port most of remaining connect_compat usesRémi Verschelde2020-02-281-4/+3
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-4/+3
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-87/+64
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-32/+32
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-5/+5
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-27/+27
* Fixed 2D and 3D CPU ParticlesJuan Linietsky2020-02-111-14/+14
* Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky2020-02-111-2/+2
* Texture refactorJuan Linietsky2020-02-111-6/+6
* Merge pull request #32496 from bitstopper/masterRémi Verschelde2020-02-071-5/+33
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| * Fixes broken CPUParticles2D AtlasTextures usagebitstopper2019-10-071-5/+33
* | doc: Misc updates for AnimationNode* and othersRémi Verschelde2020-01-231-15/+0
* | Validate input in (CPU)Particles set_emission_shape()Rémi Verschelde2020-01-161-1/+5
* | Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* | Fixed disconnecting not connected signalMikolaj Kaczmarek2019-10-291-1/+3
* | Fixed emitting not initialized correctly in cpu particles 2d/3dPouleyKetchoupp2019-10-241-2/+4
* | Fixed delay when CPUParticles & CPUParticles2D start being emittedPouleyKetchoupp2019-10-201-65/+76
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* Revert "Fixes CPUParticles2D not making use of AtlasTextures"Rémi Verschelde2019-10-021-14/+4
* Fixes CPUParticles2D not making use of AtlasTexturesbitstopper2019-10-011-4/+14
* Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde2019-09-251-3/+4
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| * Added some obvious errors explanationsqarmin2019-09-251-3/+4
* | fix particles scale randomizationclayjohn2019-09-241-2/+2
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* toggle CPUParticles2D visibility when redrawingclayjohn2019-07-281-0/+4
* Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde2019-07-201-3/+0
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| * Changed some code showed in LGTM and Coverageqarmin2019-07-201-3/+0
* | added individual particle random lifetimeclayjohn2019-07-141-0/+20
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* cpu_particles: Return uniform density spheres.Simon Puchert2019-07-061-2/+3
* Merge pull request #26613 from KoBeWi/direction_of_particlesRémi Verschelde2019-07-021-2/+19
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| * Add a Direction property to ParticlesMaterialTomasz Chabora2019-06-261-2/+19
* | CPUParticles2D: Fix gravity to be the same as in Particles2D and Area2DRémi Verschelde2019-06-301-1/+1
* | Merge pull request #29937 from clayjohn/particles-one-shot-bugRémi Verschelde2019-06-271-1/+2
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| * | update emitting status on one-shot particlesclayjohn2019-06-251-1/+2
* | | Merge pull request #29974 from clayjohn/particles_restartRémi Verschelde2019-06-241-0/+2
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| * | | properly set emitting when particles restartclayjohn2019-06-211-0/+2
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* | | CPUParticles: Set linear velocity to 0, like GPU ParticlesRémi Verschelde2019-06-211-1/+1
* | | Particles: Properly initialize angular velocity parameterRémi Verschelde2019-06-211-1/+1
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* | change emit shape circle to sphere in CPUParticles2Dclayjohn2019-06-171-4/+5