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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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cpu_particles_2d.cpp
Commit message (
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Author
Age
Files
Lines
*
Refactored 2D shader and lighting system
reduz
2020-10-24
1
-19
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+1
*
Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-10-01
1
-1
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+1
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Update all get_configuration_warning to retrieve warnings from the parent
ArrowInAKnee
2020-05-16
1
-1
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+1
*
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Fixes updating CPUParticles emmision shape values
booer
2020-09-23
1
-1
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+1
*
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Fix 2D Particle velocity with directed emission mask
PouleyKetchoupp
2020-08-09
1
-1
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+5
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-18
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+35
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+18
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-79
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+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-2
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+4
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
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+1
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doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-1
/
+1
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-23
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+23
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Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-3
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+3
*
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-4
/
+3
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-4
/
+3
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-87
/
+64
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-32
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+32
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-5
/
+5
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-27
/
+27
*
Fixed 2D and 3D CPU Particles
Juan Linietsky
2020-02-11
1
-14
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+14
*
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
1
-2
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+2
*
Texture refactor
Juan Linietsky
2020-02-11
1
-6
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+6
*
Merge pull request #32496 from bitstopper/master
Rémi Verschelde
2020-02-07
1
-5
/
+33
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Fixes broken CPUParticles2D AtlasTextures usage
bitstopper
2019-10-07
1
-5
/
+33
*
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doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-23
1
-15
/
+0
*
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Validate input in (CPU)Particles set_emission_shape()
Rémi Verschelde
2020-01-16
1
-1
/
+5
*
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
*
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Fixed disconnecting not connected signal
Mikolaj Kaczmarek
2019-10-29
1
-1
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+3
*
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Fixed emitting not initialized correctly in cpu particles 2d/3d
PouleyKetchoupp
2019-10-24
1
-2
/
+4
*
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Fixed delay when CPUParticles & CPUParticles2D start being emitted
PouleyKetchoupp
2019-10-20
1
-65
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+76
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*
Revert "Fixes CPUParticles2D not making use of AtlasTextures"
Rémi Verschelde
2019-10-02
1
-14
/
+4
*
Fixes CPUParticles2D not making use of AtlasTextures
bitstopper
2019-10-01
1
-4
/
+14
*
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
1
-3
/
+4
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*
Added some obvious errors explanations
qarmin
2019-09-25
1
-3
/
+4
*
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fix particles scale randomization
clayjohn
2019-09-24
1
-2
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+2
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*
toggle CPUParticles2D visibility when redrawing
clayjohn
2019-07-28
1
-0
/
+4
*
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
1
-3
/
+0
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*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-3
/
+0
*
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added individual particle random lifetime
clayjohn
2019-07-14
1
-0
/
+20
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cpu_particles: Return uniform density spheres.
Simon Puchert
2019-07-06
1
-2
/
+3
*
Merge pull request #26613 from KoBeWi/direction_of_particles
Rémi Verschelde
2019-07-02
1
-2
/
+19
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*
Add a Direction property to ParticlesMaterial
Tomasz Chabora
2019-06-26
1
-2
/
+19
*
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CPUParticles2D: Fix gravity to be the same as in Particles2D and Area2D
Rémi Verschelde
2019-06-30
1
-1
/
+1
*
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Merge pull request #29937 from clayjohn/particles-one-shot-bug
Rémi Verschelde
2019-06-27
1
-1
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+2
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*
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update emitting status on one-shot particles
clayjohn
2019-06-25
1
-1
/
+2
*
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Merge pull request #29974 from clayjohn/particles_restart
Rémi Verschelde
2019-06-24
1
-0
/
+2
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*
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properly set emitting when particles restart
clayjohn
2019-06-21
1
-0
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+2
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*
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CPUParticles: Set linear velocity to 0, like GPU Particles
Rémi Verschelde
2019-06-21
1
-1
/
+1
*
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Particles: Properly initialize angular velocity parameter
Rémi Verschelde
2019-06-21
1
-1
/
+1
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/
*
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change emit shape circle to sphere in CPUParticles2D
clayjohn
2019-06-17
1
-4
/
+5
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