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path: root/scene/2d/cpu_particles_2d.cpp
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* Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershapeRémi Verschelde2022-03-181-2/+8
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| * Fixed sphere emission shape to emit particles in a spheres volume and added "...Raffaele Picca2021-12-061-2/+8
* | Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-0/+4
* | Use List Initializations for Vectors.Anilforextra2022-01-121-17/+17
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* | Merge pull request #55263 from RPicster/ParticleMaterial-random-start-colorRémi Verschelde2021-12-101-1/+24
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| * | Random initial color parameter for ParticleMaterialRaffaele Picca2021-12-031-1/+24
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* | Add a double-precision editor build to CIAaron Franke2021-12-091-1/+1
* | Fixed texture animation speed when using random lifetime ( Particle2D gpu + c...Raffaele Picca2021-11-261-1/+1
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* Rename `GradientTexture` to `GradientTexture1D`Andrii Doroshenko (Xrayez)2021-11-071-1/+1
* Merge pull request #52430 from AnilBK/vector2-replacementsRémi Verschelde2021-09-241-1/+1
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| * Use builtin Vector2 functions for calculation of angles.Anilforextra2021-09-071-1/+1
* | Construct values only when necessary.Anilforextra2021-09-231-1/+1
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* moved particle parameters to minmax and split scale axisQbieShay2021-08-221-88/+166
* Fix some unnecessary includesAaron Franke2021-08-131-2/+0
* Some work on double supportAaron Franke2021-08-091-1/+1
* Use doubles for time in many other placesAaron Franke2021-08-091-23/+23
* Fix color properties of particle nodes/materialHendrik Brucker2021-07-041-4/+0
* Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke2021-07-011-7/+7
* Fix editor suffixes and degrees conversionreduz2021-06-301-2/+2
* Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde2021-04-271-2/+2
* Use Array for node configuration warningsNathan Franke2021-04-111-6/+3
* Use real_t in non-physics 2D nodesAaron Franke2021-03-191-55/+55
* Refactored cpu_particles_2d.cpp _notification MethodKyle2021-02-281-53/+51
* Removed _change_notifyreduz2021-02-101-2/+2
* Make Servers truly Thread Safereduz2021-02-101-1/+1
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-25/+0
* Merge pull request #45496 from Chaosus/fix_particlesRémi Verschelde2021-02-031-15/+19
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| * Fix particles not properly modified by their lifetimeYuri Roubinsky2021-01-271-15/+19
* | Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke2021-01-091-4/+4
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename Vector2.tangent() to Vector2.orthogonal()Marcel Admiraal2020-12-061-2/+2
* Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke2020-12-041-18/+18
* Refactored 2D shader and lighting systemreduz2020-10-241-19/+1
* Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde2020-10-011-1/+1
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| * Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee2020-05-161-1/+1
* | Fixes updating CPUParticles emmision shape valuesbooer2020-09-231-1/+1
* | Fix 2D Particle velocity with directed emission maskPouleyKetchoupp2020-08-091-1/+5
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-18/+35
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+18
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-79/+0
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-2/+4
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-23/+23
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-3/+3
* Signals: Manually port most of remaining connect_compat usesRémi Verschelde2020-02-281-4/+3
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-4/+3
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-87/+64
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-32/+32