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path: root/scene/2d/joint_2d.cpp
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* Hide clip_children for non-drawn CanvasItemsNinni Pipping2023-01-301-0/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add safety-checks before some servers `free()`Adam Scott2022-12-291-0/+1
* Fix double get_singleton()Quentin Guidée2022-12-201-2/+2
* Fix false warning when renaming Joint2D's nodekobewi2022-11-151-2/+12
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-2/+2
* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-7/+7
* Fix Joint3D and Joint2D warning causing a crashtrollodel2022-05-231-1/+1
* Use suffixes for units in nodes and resourcesAaron Franke2022-05-191-4/+4
* String: Remove TTR and DTR defines in non-tools buildRémi Verschelde2022-03-281-5/+5
* Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signalsRicardo Buring2022-02-281-0/+3
* Joint2D and Joint3D: update joint on NOTIFICATION_POST_ENTER_TREERicardo Buring2022-02-281-3/+5
* Joint2D and Joint3D: disconnect only connected signalsRicardo Buring2022-02-271-3/+3
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-0/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Joint2D: Use boolean instead of warning string for validity testGeorge Marques2021-10-071-1/+4
* Rename Joint2D and Joint3D files for consistencyPouleyKetchoupp2021-10-011-0/+441