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path: root/scene/2d/navigation_agent_2d.cpp
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* Add "Game" editor for better runtime debuggingMichael Alexsander2024-10-301-0/+8
* Fix physics tick counterRicardo Buring2024-07-071-3/+0
* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+1
* Add navigation path simplificationsmix82024-04-111-0/+26
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-2/+2
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-2/+2
* Add getters to navigation serversNicholas Foo2023-12-191-2/+2
* Merge pull request #82561 from ershn/fix_navigation_agents_is_target_reached_...Yuri Sizov2023-12-141-83/+134
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| * Make target_desired_distance affect the navigation of NavigationAgent2D/3DErshn2023-11-291-83/+134
* | Fix missing NavigationAgent property updates in constructorsmix82023-10-231-5/+7
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* [Scene,Main] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-121-2/+2
* Merge pull request #78857 from smix8/navagent_pos_fix_4.xRémi Verschelde2023-07-031-1/+3
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| * Fix NavigationAgent position not always updatingsmix82023-06-301-1/+3
* | Fix NavigationAgent continues avoidance velocitysmix82023-06-291-0/+5
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* Fix NavigationAgent2D path debug hidden behind canvas itemssmix82023-06-191-0/+1
* Add agent pause mode to NavigationServersmix82023-06-181-12/+4
* Rework Navigation Avoidancesmix82023-05-101-40/+182
* Expose NavigationAgent path postprocessing and pathfinding algorithm optionssmix82023-03-251-0/+28
* Allow negative NavigationAgent2D path debug line_width for thin linessmix82023-03-161-3/+7
* Tweak NavigationAgent3D defaultssmix82023-02-161-8/+8
* Add NavigationLink helper functions for global positionssmix82023-02-141-0/+16
* Strip name prefix of navigation agent debug properties in the inspectorHaoyu Qiu2023-02-111-1/+1
* Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callbackRémi Verschelde2023-02-091-6/+5
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| * Fix missing avoidance updates when using same velocityJosh Jones2023-02-081-6/+5
* | Fix NavigationAgent debug functions bindings in release buildssmix82023-02-081-3/+11
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* Improve consistency of NavigationAgent settersJosh Jones2023-02-021-29/+113
* More codespell fixes, do more changes from previous ignore listRémi Verschelde2023-02-011-1/+1
* Add NavigationAgent Path Debug Visualizationsmix82023-01-311-0/+162
* Use Callable for Navigation Agent callbacksJosh Jones2023-01-271-3/+5
* Rename Navigation uses of 'location' to 'position'smix82023-01-261-16/+16
* Tweak NavigationAgent2D defaultssmix82023-01-111-10/+10
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add safety-checks before some servers `free()`Adam Scott2022-12-291-0/+1
* Merge pull request #69688 from smix8/navagent_stop_origin_automove_4.xRémi Verschelde2022-12-211-1/+6
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| * Stop NavigationAgents without a target from moving to world originsmix82022-12-061-1/+6
* | Add support for emitting a signal when entering a NavLinkJosh Jones2022-12-171-4/+60
* | Fix Navigation API abbreviations inconsistencysmix82022-12-171-12/+12
* | Fix Navigation agent callback wild pointer crashsmix82022-12-121-3/+3
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* Merge pull request #65452 from timothyqiu/agent-targetRémi Verschelde2022-10-311-0/+2
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| * Make NavigationAgent `target_location` a propertyHaoyu Qiu2022-10-271-0/+2
* | Merge pull request #67956 from RedMser/safe-velocity-typeClay John2022-10-281-1/+1
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| * | Fix type of safe_velocity parameterRedMser2022-10-271-1/+1
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* / Emit target_reached signal after state is updatedSam Briels2022-10-271-1/+1
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* Update NavigationAgent to use query_pathJosh Jones2022-09-281-9/+33
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-2/+2
* Rename Navigation's `neighbor_dist` to `neightbor_distance`Micky2022-08-131-7/+7
* Group NavigationAgent propertiessmix82022-06-291-3/+6
* Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.xRémi Verschelde2022-06-201-0/+21
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| * Add navigation layer bitmask helper functionssmix82022-06-191-0/+21
* | Add NavigationAgent desired path distancesmix82022-06-181-1/+9
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