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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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navigation_agent_2d.cpp
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Age
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*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-10-01
1
-2
/
+7
|
\
|
*
Update all get_configuration_warning to retrieve warnings from the parent
ArrowInAKnee
2020-05-16
1
-2
/
+7
*
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-1
/
+2
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/
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-7
/
+13
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-9
/
+1
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-3
/
+6
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-14
/
+14
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-15
/
+15
*
Fixes navigation path reset
Andrea Catania
2020-03-19
1
-0
/
+1
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-6
/
+6
*
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
1
-1
/
+1
*
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
1
-0
/
+341