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path: root/scene/2d/path_2d.cpp
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* Update PathFollow2D when curve is changedTomasz Chabora2023-01-151-0/+25
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix Path2D fish bone directionYaohua Xiong2022-12-061-1/+1
* Path2D: Fix build issue after conflicts between #68860 and #69115Rémi Verschelde2022-12-061-1/+1
* Merge pull request #68860 from xiongyaohua/path3d_fishbonesRémi Verschelde2022-12-061-10/+49
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| * draw fish bones for Path2D and Path3DYaohua Xiong2022-12-051-10/+49
* | Refactor baking code for Curve2DYaohua Xiong2022-12-051-1/+1
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* Move rotation sampling from Path2D to Curve2DYaohua Xiong2022-11-011-39/+6
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-2/+2
* Rename `or_lesser` range property hint to `or_less`Hugo Locurcio2022-09-021-3/+3
* Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`Hugo Locurcio2022-08-301-6/+6
* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-1/+1
* Rename PathFollow's `offset`s to `progress` & `progress_ratio`Micky2022-08-241-22/+22
* Make `_validate_property` a multilevel methodYuri Sizov2022-08-221-3/+3
* prevent crash on NaN offset in path_follower 2d and 3dHayden Leete2022-07-141-0/+1
* Add Path2D/3D debug optionssmix82022-06-201-8/+6
* Use suffixes for units in nodes and resourcesAaron Franke2022-05-191-1/+1
* PathFollow2D and PathFollow3D: don't set offset to NaNRicardo Buring2022-04-171-1/+1
* String: Remove TTR and DTR defines in non-tools buildRémi Verschelde2022-03-281-1/+1
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-21/+26
* Path2D: Check points count before rendering.Anilforextra2022-01-091-0/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Faster Path2D drawing with polylinelawnjelly2021-12-011-6/+8
* Fix some unnecessary includesAaron Franke2021-08-131-2/+0
* Use Array for node configuration warningsNathan Franke2021-04-111-11/+6
* Use real_t in non-physics 2D nodesAaron Franke2021-03-191-16/+16
* Removed _change_notifyreduz2021-02-101-2/+0
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Merge pull request #44149 from madmiraal/rename-tangent-orthogonalRémi Verschelde2020-12-281-1/+1
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| * Rename Vector2.tangent() to Vector2.orthogonal()Marcel Admiraal2020-12-061-1/+1
* | Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* | Move initialization of some classes to headersTomasz Chabora2020-12-111-11/+0
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* Rename PathFollow2D rotate boolAaron Franke2020-12-041-7/+7
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde2020-10-011-2/+7
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| * Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee2020-05-161-2/+7
* | Object: Add usage hint to instantiate Object properties in editorRémi Verschelde2020-06-121-5/+1
* | Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-1/+2
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-11/+21
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-38/+0
* Merge pull request #36035 from Xrayez/path2d-fix-self-modulateRémi Verschelde2020-04-271-2/+1
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| * Do not override Path2D.self_modulate propertyAndrii Doroshenko (Xrayez)2020-02-091-2/+1
* | Handle huge offset values in Path2D and Path3D set_offsetMickeMakaron2020-04-131-7/+5
* | Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* | Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-3/+2
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-5/+5
* | Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* | Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky2020-02-111-1/+1
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* Updates Path2D in debugging if navigation is visibleHaoyu Qiu2020-02-031-2/+8