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path: root/scene/2d/polygon_2d.cpp
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* Don't compile editor-only function when tools=noGilles Roudière2020-01-091-0/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fixed antialiased option for Polygon2D / Line2DPouleyKetchoupp2019-11-281-2/+2
* Altered rotation_degrees rangeSoumya Lahiri2019-09-301-1/+1
* Fix some issue with TileMap's and other nodes' boundariesBojidar Marinov2019-07-081-1/+1
* Clean up and fix some situations where triangulation may fail, closes #26366Juan Linietsky2019-03-021-1/+3
* Updat polygons when skeleton setup changes, fixes #25949Juan Linietsky2019-02-161-2/+26
* Appease some CppCheck warns for files in the "scene" directoryMichael Alexsander Silva Dias2019-01-161-3/+0
* Removed splits in Polygon editor, replace by internal vertices and polygon su...Juan Linietsky2019-01-081-66/+248
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Ensure no crash happens when skeleton is removed, closes #20677Juan Linietsky2018-11-231-1/+1
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-3/+0
* Lift 1440 limit in rotation_degrees hint rangeRémi Verschelde2018-08-161-1/+3
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-12/+12
* Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky2018-06-271-1/+1
* Skeleton for 2D WIPJuan Linietsky2018-05-031-3/+83
* WIP Polygon2D weight editingJuan Linietsky2018-05-021-0/+84
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-0/+4
* Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...Juan Linietsky2018-02-251-1/+90
* 2D editor GUI input rework. Changes are:Gilles Roudiere2018-02-161-16/+26
* Bind many more properties to scriptsBojidar Marinov2018-01-121-1/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde2018-01-031-1/+6
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| * More exact picking for canvas editorBernhard Liebl2017-12-271-1/+6
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-191-4/+4
* Unify degree members and propertiesletheed2017-11-101-5/+5
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-3/+1
* Added polygon antialiasing, but it does not work on nvidia. Will have to try ...Juan Linietsky2017-08-191-2/+18
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-2/+2
* Add object type hint for docsPoommetee Ketson2017-07-231-2/+2
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-6/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-160/+140
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-24/+24
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-11/+11
* Type renames:Juan Linietsky2017-01-111-4/+4
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-10/+10
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-6/+10
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-24/+24
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl2016-09-191-2/+2
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* Polygon2D now exposes vertex colors.Ovnuniarchos2016-05-231-1/+26
* -fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky2015-04-281-21/+2
* Batch of BugfixesJuan Linietsky2014-12-071-0/+1
* Polygon2DJuan Linietsky2014-07-071-0/+363