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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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polygon_2d.h
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Author
Age
Files
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
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Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-4
/
+4
*
Unify degree members and properties
letheed
2017-11-10
1
-3
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Added polygon antialiasing, but it does not work on nvidia. Will have to try ...
Juan Linietsky
2017-08-19
1
-0
/
+4
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-12
/
+11
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-9
/
+9
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix for #6158. Converting Vector2 to Size2 for scaling functions.
anneomcl
2016-09-19
1
-3
/
+3
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
Polygon2D now exposes vertex colors.
Ovnuniarchos
2016-05-23
1
-0
/
+4
*
-fix forced texture repeat in Polygon2D, now depends on texture.
Juan Linietsky
2015-04-28
1
-3
/
+0
*
Polygon2D
Juan Linietsky
2014-07-07
1
-0
/
+78