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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
/
2d
/
tile_map.cpp
Commit message (
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Author
Age
Files
Lines
*
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-03-02
1
-1
/
+6
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-6
/
+11
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+1
*
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-28
1
-10
/
+7
*
Better clarify map_to_world() description
kobewi
2022-01-24
1
-1
/
+1
*
Fix error on scene tiles cleanup
kobewi
2022-01-19
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix various typos
luz paz
2022-01-02
1
-3
/
+3
*
Fix crash when executing `TileMap.map_pattern`
Haoyu Qiu
2021-12-18
1
-0
/
+1
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-2
/
+2
*
Improve various texts
kobewi
2021-11-23
1
-1
/
+1
*
Implement texture padding in TileSetAtlasSources
Gilles Roudière
2021-11-12
1
-6
/
+6
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-2
/
+2
*
Merge pull request #54396 from groud/implement_terrain_other_brushes
Rémi Verschelde
2021-11-01
1
-9
/
+8
|
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*
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-29
1
-9
/
+8
*
|
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-36
/
+36
|
/
*
Implement runtime update of TileData object in TileMap
Gilles Roudière
2021-10-27
1
-17
/
+104
*
Optimize TileMap layers updates
Gilles Roudière
2021-10-27
1
-34
/
+37
*
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-21
1
-0
/
+557
*
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
1
-97
/
+10
*
Merge pull request #53767 from groud/improve_tile_set_change_performances
Rémi Verschelde
2021-10-13
1
-2
/
+12
|
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*
Greatly improve editor performances by deferring tiles related updates
Gilles Roudière
2021-10-13
1
-2
/
+12
*
|
Merge pull request #53761 from groud/fix_tilemap_memory_leak
Rémi Verschelde
2021-10-13
1
-1
/
+2
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*
Fix TileMap memory leak
Gilles Roudière
2021-10-13
1
-1
/
+2
*
|
Use z_index for TileMap layer darkening
kobewi
2021-10-13
1
-2
/
+4
*
|
Add modulate property to TileMap layers
kobewi
2021-10-10
1
-9
/
+33
|
/
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-70
/
+70
*
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-29
1
-116
/
+150
*
Fix TileMap layer loading
kobewi
2021-09-27
1
-1
/
+13
*
Construct values only when necessary.
Anilforextra
2021-09-23
1
-2
/
+1
*
Implement animated tiles
Gilles Roudière
2021-09-23
1
-12
/
+35
*
Merge pull request #52622 from rileylyman/tilemap-crash
Gilles Roudière
2021-09-15
1
-3
/
+23
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*
Break TileMap _clear_internals out from _recreate_internals
Riley Lyman
2021-09-14
1
-3
/
+23
*
|
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-09-14
1
-38
/
+45
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/
*
Tiles renames/bugfixing and documentation
Gilles Roudière
2021-09-08
1
-5
/
+7
*
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
1
-12
/
+46
*
Fix crash in TileMap physics
Gilles Roudière
2021-09-06
1
-1
/
+1
*
Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collision
Hugo Locurcio
2021-08-23
1
-2
/
+10
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*
Fix one-way collision in Tilemap
PouleyKetchoupp
2021-08-05
1
-2
/
+10
*
|
Fix z_index applied twice for TileMap layers
kobewi
2021-08-19
1
-1
/
+1
*
|
Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-2
/
+0
*
|
Fix get_used_rect() calculation
kobewi
2021-08-05
1
-9
/
+15
|
/
*
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
1
-233
/
+1385
*
Add check to internal methods to prevent crash
Haoyu Qiu
2021-07-27
1
-0
/
+1
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-5
/
+5
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-10
/
+10
*
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
1
-18
/
+46
*
Import old tiles in SINGLE_TILE mode as atlases
Gilles Roudière
2021-07-21
1
-10
/
+11
*
Optimize StringName usage
reduz
2021-07-18
1
-8
/
+8
*
Fix crash when using TileMap::fix_invalid_tiles
Haoyu Qiu
2021-06-14
1
-1
/
+6
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