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path: root/scene/2d/tile_map.cpp
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* Changed TileMap::set_cell alternative_tile default value to 0Igor Kordiukiewicz2022-03-021-1/+6
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-6/+11
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+1
* TileSetAtlasSource: Make `get_tile_data` return `TileData *`Rémi Verschelde2022-01-281-10/+7
* Better clarify map_to_world() descriptionkobewi2022-01-241-1/+1
* Fix error on scene tiles cleanupkobewi2022-01-191-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix various typosluz paz2022-01-021-3/+3
* Fix crash when executing `TileMap.map_pattern`Haoyu Qiu2021-12-181-0/+1
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-2/+2
* Improve various textskobewi2021-11-231-1/+1
* Implement texture padding in TileSetAtlasSourcesGilles Roudière2021-11-121-6/+6
* Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio2021-11-031-2/+2
* Merge pull request #54396 from groud/implement_terrain_other_brushesRémi Verschelde2021-11-011-9/+8
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| * Implement missing TileMap brushes for terrainsGilles Roudière2021-10-291-9/+8
* | clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-36/+36
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* Implement runtime update of TileData object in TileMapGilles Roudière2021-10-271-17/+104
* Optimize TileMap layers updatesGilles Roudière2021-10-271-34/+37
* Allow updating TileMap cells using surrounding terrainsGilles Roudière2021-10-211-0/+557
* Implement TileMap patterns paletteGilles Roudière2021-10-191-97/+10
* Merge pull request #53767 from groud/improve_tile_set_change_performancesRémi Verschelde2021-10-131-2/+12
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| * Greatly improve editor performances by deferring tiles related updatesGilles Roudière2021-10-131-2/+12
* | Merge pull request #53761 from groud/fix_tilemap_memory_leakRémi Verschelde2021-10-131-1/+2
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| * Fix TileMap memory leakGilles Roudière2021-10-131-1/+2
* | Use z_index for TileMap layer darkeningkobewi2021-10-131-2/+4
* | Add modulate property to TileMap layerskobewi2021-10-101-9/+33
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* Use range iterators for `Map`Lightning_A2021-09-301-70/+70
* Improve TileMap physics for moving platforms and conveyor belts like movementsGilles Roudière2021-09-291-116/+150
* Fix TileMap layer loadingkobewi2021-09-271-1/+13
* Construct values only when necessary.Anilforextra2021-09-231-2/+1
* Implement animated tilesGilles Roudière2021-09-231-12/+35
* Merge pull request #52622 from rileylyman/tilemap-crashGilles Roudière2021-09-151-3/+23
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| * Break TileMap _clear_internals out from _recreate_internalsRiley Lyman2021-09-141-3/+23
* | Fix transform of TileMap nodes and tilemap selectionGilles Roudière2021-09-141-38/+45
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* Tiles renames/bugfixing and documentationGilles Roudière2021-09-081-5/+7
* Implement properties arrays in the Inspector.Gilles Roudière2021-09-071-12/+46
* Fix crash in TileMap physicsGilles Roudière2021-09-061-1/+1
* Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collisionHugo Locurcio2021-08-231-2/+10
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| * Fix one-way collision in TilemapPouleyKetchoupp2021-08-051-2/+10
* | Fix z_index applied twice for TileMap layerskobewi2021-08-191-1/+1
* | Fix some unnecessary includesAaron Franke2021-08-131-2/+0
* | Fix get_used_rect() calculationkobewi2021-08-051-9/+15
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* Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...Gilles Roudière2021-08-021-233/+1385
* Add check to internal methods to prevent crashHaoyu Qiu2021-07-271-0/+1
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-5/+5
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-10/+10
* Implement atlas merging and tile proxiesGilles Roudière2021-07-211-18/+46
* Import old tiles in SINGLE_TILE mode as atlasesGilles Roudière2021-07-211-10/+11
* Optimize StringName usagereduz2021-07-181-8/+8
* Fix crash when using TileMap::fix_invalid_tilesHaoyu Qiu2021-06-141-1/+6