index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
2d
/
tile_map.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
refactor(TileMap): Return Rect2i in get_used_rect
MisterMX
2022-09-28
1
-1
/
+1
*
Set scene tiles' position before adding them
kobewi
2022-09-21
1
-1
/
+1
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-2
/
+2
*
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
1
-9
/
+8
*
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-05
1
-41
/
+41
*
Easier setting properties of last TileMap layer
kobewi
2022-08-26
1
-2
/
+20
*
Use false as default for use_proxies argument
kobewi
2022-08-22
1
-3
/
+3
*
Add a method to get TileData from a cell
kobewi
2022-08-16
1
-0
/
+13
*
Fixes TileMap clear_layer not recreating internal CanvasItems
Gilles Roudière
2022-07-26
1
-1
/
+2
*
Account for relative z-indexes when y-sorting
Xentripetal
2022-07-08
1
-0
/
+1
*
Allow using CanvasItemMaterial in the TileSet editor
Hugo Locurcio
2022-06-21
1
-2
/
+2
*
Fixes terrains for isometric tilemaps
Gilles Roudière
2022-06-13
1
-14
/
+2
*
Merge pull request #61809 from groud/terrain_center_bit
Rémi Verschelde
2022-06-13
1
-189
/
+416
|
\
|
*
Add terrain center bit
Gilles Roudière
2022-06-10
1
-189
/
+416
*
|
Add suffixes to all nodes and resources
FireForge
2022-06-11
1
-1
/
+1
|
/
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-42
/
+42
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-94
/
+96
*
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-27
1
-4
/
+4
|
\
|
*
Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-4
/
+4
*
|
Fix TileMap::set_pattern offsets
Samuel Wilson
2022-04-27
1
-1
/
+1
|
/
*
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-28
1
-1
/
+1
*
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-03-02
1
-1
/
+6
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-6
/
+11
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+1
*
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-28
1
-10
/
+7
*
Better clarify map_to_world() description
kobewi
2022-01-24
1
-1
/
+1
*
Fix error on scene tiles cleanup
kobewi
2022-01-19
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix various typos
luz paz
2022-01-02
1
-3
/
+3
*
Fix crash when executing `TileMap.map_pattern`
Haoyu Qiu
2021-12-18
1
-0
/
+1
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-2
/
+2
*
Improve various texts
kobewi
2021-11-23
1
-1
/
+1
*
Implement texture padding in TileSetAtlasSources
Gilles Roudière
2021-11-12
1
-6
/
+6
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-2
/
+2
*
Merge pull request #54396 from groud/implement_terrain_other_brushes
Rémi Verschelde
2021-11-01
1
-9
/
+8
|
\
|
*
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-29
1
-9
/
+8
*
|
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-36
/
+36
|
/
*
Implement runtime update of TileData object in TileMap
Gilles Roudière
2021-10-27
1
-17
/
+104
*
Optimize TileMap layers updates
Gilles Roudière
2021-10-27
1
-34
/
+37
*
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-21
1
-0
/
+557
*
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
1
-97
/
+10
*
Merge pull request #53767 from groud/improve_tile_set_change_performances
Rémi Verschelde
2021-10-13
1
-2
/
+12
|
\
|
*
Greatly improve editor performances by deferring tiles related updates
Gilles Roudière
2021-10-13
1
-2
/
+12
*
|
Merge pull request #53761 from groud/fix_tilemap_memory_leak
Rémi Verschelde
2021-10-13
1
-1
/
+2
|
\
\
|
|
/
|
/
|
|
*
Fix TileMap memory leak
Gilles Roudière
2021-10-13
1
-1
/
+2
*
|
Use z_index for TileMap layer darkening
kobewi
2021-10-13
1
-2
/
+4
*
|
Add modulate property to TileMap layers
kobewi
2021-10-10
1
-9
/
+33
|
/
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-70
/
+70
*
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-29
1
-116
/
+150
*
Fix TileMap layer loading
kobewi
2021-09-27
1
-1
/
+13
[next]