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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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2d
/
tile_map.h
Commit message (
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Author
Age
Files
Lines
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
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+2
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TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...
Mateo Dev .59
2020-09-12
1
-0
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+4
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Add override keywords.
Marcel Admiraal
2020-07-10
1
-7
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+7
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
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+0
*
Rename various TileMap methods/properties for clarity and consistency
Hugo Locurcio
2020-05-10
1
-4
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+4
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Add proper type to most public API uses of Array
Juan Linietsky
2020-04-21
1
-1
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+1
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Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-21
1
-1
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+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-2
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+2
*
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
1
-1
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+1
*
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-0
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
*
Fix some issue with TileMap's and other nodes' boundaries
Bojidar Marinov
2019-07-08
1
-0
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+7
*
Tilemap fix displaced textures and shapes and added center texture and compat...
Ranoller
2019-07-02
1
-0
/
+8
*
Allow ColisionObject2D to get shapes from tilemaps
Bojidar Marinov
2019-06-27
1
-0
/
+15
*
added negative X and negative Y offset to TileMap
Aaron Winter
2019-04-05
1
-0
/
+2
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Unexpose TileMap set_celld
Marcelo Fernandez
2018-08-29
1
-1
/
+1
*
Fixes bugs on the 2D editor scrollable area
groud
2018-07-30
1
-0
/
+2
*
Defer TileMap::update_dirty_quadrants once again.
Pieter-Jan Briers
2018-07-22
1
-1
/
+2
*
Merge pull request #18634 from groud/fix_control_child_of_node2d
Max Hilbrunner
2018-07-03
1
-3
/
+0
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*
Fixes the bad calculation of margin & anchors when child of Node2D
groud
2018-06-07
1
-3
/
+0
*
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Merge pull request #19164 from marcelofg55/tilemap_undo2
Rémi Verschelde
2018-06-26
1
-0
/
+1
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*
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Improve TileMap undo operations, second try
Marcelo Fernandez
2018-05-29
1
-0
/
+1
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*
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Optimize _recreate_quadrants
Marcelo Fernandez
2018-06-26
1
-1
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+1
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*
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-0
/
+1
*
Merge pull request #16971 from Noshyaar/tilemap
Rémi Verschelde
2018-03-13
1
-0
/
+1
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*
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-24
1
-0
/
+1
*
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Update TileMap when its TileSet changes
ShyRed
2018-03-11
1
-0
/
+2
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*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Merge pull request #13991 from CyanBlob/master
Rémi Verschelde
2017-12-16
1
-0
/
+1
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TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) and upda...
Andrew Thomas
2017-12-16
1
-0
/
+1
*
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TileMap: Drop unused center_x/center_y booleans
Rémi Verschelde
2017-12-10
1
-6
/
+0
*
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Merge pull request #14454 from CyanBlob/TileMap
Rémi Verschelde
2017-12-09
1
-3
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+3
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*
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Convert tilemap format in get_tile_data()
Andrew Thomas
2017-12-09
1
-3
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+3
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*
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Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-4
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+4
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*
TileMap Fixes
Mariano Suligoy
2017-12-02
1
-2
/
+2
*
Implement auto-tiling
Mariano Suligoy
2017-11-20
1
-3
/
+26
*
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-1
/
+1
*
Disabled filter clip by default and made it optional, fixes #12368, likely ot...
Juan Linietsky
2017-11-10
1
-0
/
+4
*
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
Rémi Verschelde
2017-08-30
1
-0
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+7
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*
Let TileMap apply its material
Pedro J. Estébanez
2017-08-15
1
-0
/
+7
*
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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*
Added get_used_cells_by_id method 3.0
Hassan A
2017-08-02
1
-0
/
+1
*
Merge pull request #8271 from MattUV/master
Rémi Verschelde
2017-04-09
1
-0
/
+6
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*
Add set/get_collision_layer/mask_bit() to TileMaps
MattUV
2017-04-06
1
-0
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+6
*
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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/
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-52
/
+62
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