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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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tile_map.h
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Author
Age
Files
Lines
*
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
Michael Alexsander
2024-11-02
1
-4
/
+4
*
Add helper methods to check for tile transforms
kobewi
2024-08-12
1
-0
/
+4
*
Remove some TileMap dependencies from TileMapLayer
kobewi
2024-05-21
1
-4
/
+0
*
Add PropertyListHelper in all simple cases
kobewi
2024-04-11
1
-4
/
+7
*
Expose TileMapLayer
Gilles Roudière
2024-04-03
1
-8
/
+24
*
Remove almost all remaining dependencies of TileMapLayer on TileMap
Gilles Roudière
2024-02-29
1
-3
/
+3
*
Move 2D-only resources to their own folder
Aaron Franke
2024-02-26
1
-1
/
+1
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-1
/
+1
*
Merge pull request #87379 from groud/change_tilemap_editor_to_tilemaplayer_ed...
Rémi Verschelde
2024-02-12
1
-21
/
+5
|
\
|
*
Change TileMapEditor to TileMapLayerEditor
Gilles Roudière
2024-02-12
1
-21
/
+5
*
|
Fix animated tile random start time not scaled to animation duration
kleonc
2024-02-11
1
-1
/
+1
|
/
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-1
/
+1
*
Make TileMapLayers extend Node2D and work as children of TileMap
Gilles Roudière
2024-01-17
1
-8
/
+8
*
Move TileMapLayer to its own files
Gilles Roudière
2024-01-05
1
-398
/
+9
*
Move tile transforms handling cache to TileData
Gilles Roudière
2023-12-13
1
-5
/
+0
*
Fixes TileMap occluders
Gilles Roudière
2023-12-08
1
-1
/
+1
*
Fix TileMap layer reverts and defaults
kobewi
2023-10-24
1
-0
/
+3
*
Allow disabling the built-in tilemap navigation
Gilles Roudière
2023-10-13
1
-1
/
+6
*
Improve TileMap Y-sorting performance
Gilles Roudière
2023-09-25
1
-2
/
+14
*
Add per-tile flipping and transposing
kobewi
2023-09-09
1
-0
/
+5
*
Improve TileMap performances by using quadrants only for rendering
Gilles Roudière
2023-09-08
1
-107
/
+209
*
Move TileMap layers to their own class
Gilles Roudière
2023-07-20
1
-163
/
+242
*
Add tile_animation_mode option:
Rakka Rage
2023-06-06
1
-1
/
+1
*
TileMap: Add method to fetch the layer for a given body
Proggle
2023-04-25
1
-0
/
+4
*
TileMap Fix rendering odd-sized tiles
kleonc
2023-03-12
1
-4
/
+4
*
Fix TileMap NavigationServer 'Invalid ID' error
smix8
2023-02-14
1
-0
/
+1
*
Fix navigation support for multilayered TileMaps
smix8
2023-02-10
1
-0
/
+6
*
Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo
Rémi Verschelde
2023-01-18
1
-1
/
+1
|
\
|
*
Fixes TileMap undo not restoring tiles
Gilles Roudière
2023-01-18
1
-1
/
+1
*
|
Bring back TileMap::get_cells_by_id
Gilles Roudière
2023-01-18
1
-1
/
+2
|
/
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
TileMap Pass some parameters by `const &` instead of by value
kleonc
2022-12-12
1
-10
/
+10
*
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
1
-1
/
+1
*
Merge pull request #67330 from KoBeWi/immortal_scenes
Rémi Verschelde
2022-11-24
1
-0
/
+2
|
\
|
*
Don't free instanced scenes when recreating tiles
kobewi
2022-11-07
1
-0
/
+2
*
|
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-1
/
+1
|
/
*
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-20
1
-3
/
+3
*
Fix TileMap occluders having a wrong transform
Gilles Roudière
2022-10-06
1
-1
/
+1
*
refactor(TileMap): Return Rect2i in get_used_rect
MisterMX
2022-09-28
1
-1
/
+1
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-1
/
+1
*
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-05
1
-7
/
+7
*
Add a method to get TileData from a cell
kobewi
2022-08-16
1
-0
/
+2
*
Fix various typos not caught by codespell
luz paz
2022-07-21
1
-1
/
+1
*
Add terrain center bit
Gilles Roudière
2022-06-10
1
-9
/
+29
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-19
/
+19
*
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-03-02
1
-1
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Implement runtime update of TileData object in TileMap
Gilles Roudière
2021-10-27
1
-2
/
+15
*
Optimize TileMap layers updates
Gilles Roudière
2021-10-27
1
-0
/
+1
*
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-21
1
-0
/
+49
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