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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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tile_map.h
Commit message (
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Author
Age
Files
Lines
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*
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
1
-74
/
+3
*
Greatly improve editor performances by deferring tiles related updates
Gilles Roudière
2021-10-13
1
-0
/
+2
*
Add modulate property to TileMap layers
kobewi
2021-10-10
1
-0
/
+3
*
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-29
1
-1
/
+12
*
Implement animated tiles
Gilles Roudière
2021-09-23
1
-1
/
+1
*
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
1
-1
/
+3
*
Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-2
/
+0
*
Fix get_used_rect() calculation
kobewi
2021-08-05
1
-2
/
+2
*
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
1
-27
/
+100
*
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
1
-4
/
+4
*
Deleted YSort, moved its functionality directly into Node2D.
andriyDev
2021-06-05
1
-0
/
+1
*
Restore a way to show collsion/navigation on TileMap.
Gilles Roudière
2021-05-25
1
-16
/
+32
*
Implement scenes tiles in TileMaps
Gilles Roudière
2021-05-20
1
-4
/
+7
*
Update TileMap to use Vector2i instead of two ints
Aaron Franke
2021-05-07
1
-1
/
+1
*
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
1
-240
/
+173
*
Use Array for node configuration warnings
Nathan Franke
2021-04-11
1
-1
/
+1
*
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
1
-2
/
+4
*
Removed _change_notify
reduz
2021-02-10
1
-1
/
+0
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-31
/
+30
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...
Mateo Dev .59
2020-09-12
1
-0
/
+4
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-7
/
+7
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Rename various TileMap methods/properties for clarity and consistency
Hugo Locurcio
2020-05-10
1
-4
/
+4
*
Add proper type to most public API uses of Array
Juan Linietsky
2020-04-21
1
-1
/
+1
*
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-21
1
-1
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-2
/
+2
*
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
1
-1
/
+1
*
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-0
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix some issue with TileMap's and other nodes' boundaries
Bojidar Marinov
2019-07-08
1
-0
/
+7
*
Tilemap fix displaced textures and shapes and added center texture and compat...
Ranoller
2019-07-02
1
-0
/
+8
*
Allow ColisionObject2D to get shapes from tilemaps
Bojidar Marinov
2019-06-27
1
-0
/
+15
*
added negative X and negative Y offset to TileMap
Aaron Winter
2019-04-05
1
-0
/
+2
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Unexpose TileMap set_celld
Marcelo Fernandez
2018-08-29
1
-1
/
+1
*
Fixes bugs on the 2D editor scrollable area
groud
2018-07-30
1
-0
/
+2
*
Defer TileMap::update_dirty_quadrants once again.
Pieter-Jan Briers
2018-07-22
1
-1
/
+2
*
Merge pull request #18634 from groud/fix_control_child_of_node2d
Max Hilbrunner
2018-07-03
1
-3
/
+0
|
\
|
*
Fixes the bad calculation of margin & anchors when child of Node2D
groud
2018-06-07
1
-3
/
+0
*
|
Merge pull request #19164 from marcelofg55/tilemap_undo2
Rémi Verschelde
2018-06-26
1
-0
/
+1
|
\
\
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*
|
Improve TileMap undo operations, second try
Marcelo Fernandez
2018-05-29
1
-0
/
+1
|
|
/
*
/
Optimize _recreate_quadrants
Marcelo Fernandez
2018-06-26
1
-1
/
+1
|
/
*
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-0
/
+1
*
Merge pull request #16971 from Noshyaar/tilemap
Rémi Verschelde
2018-03-13
1
-0
/
+1
|
\
|
*
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-24
1
-0
/
+1
*
|
Update TileMap when its TileSet changes
ShyRed
2018-03-11
1
-0
/
+2
|
/
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