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* SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-0/+1
* Split monolithic physics class filessmix82024-02-271-0/+3
* Disable Node3D when compiling without 3D and fix disable_3d optionAaron Franke2021-08-131-4/+1
* Disable Skeleton3D when compiling without 3DAaron Franke2021-06-041-1/+0
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-301-2/+2
* Fix build with disable_3d=yes, remove dependency on WorldEnvironmentRémi Verschelde2020-03-271-5/+2
* SCons: Fix uses of [].append instead of env.add_source_files()Rémi Verschelde2019-07-221-5/+5
* Scene: Ensure classes match their header filenameRémi Verschelde2019-02-121-1/+1
* SCons: Build thirdparty code in own env, disable warningsRémi Verschelde2018-09-281-4/+0
* Fix disable_3d=yes compile errorsmrezai2017-10-221-0/+3
* Use BoolVariable in target/component/advanced options.Elliott Sales de Andrade2017-09-251-1/+1
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-011-2/+2
* style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-011-3/+3
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
* Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-3/+1
* Build System ChangesJuan Linietsky2014-10-071-1/+0
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+14