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Redot Engine – Multi-platform 2D and 3D game engine
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SCsub
Commit message (
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Author
Age
Files
Lines
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
Split monolithic physics class files
smix8
2024-02-27
1
-0
/
+3
*
Disable Node3D when compiling without 3D and fix disable_3d option
Aaron Franke
2021-08-13
1
-4
/
+1
*
Disable Skeleton3D when compiling without 3D
Aaron Franke
2021-06-04
1
-1
/
+0
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-2
/
+2
*
Fix build with disable_3d=yes, remove dependency on WorldEnvironment
Rémi Verschelde
2020-03-27
1
-5
/
+2
*
SCons: Fix uses of [].append instead of env.add_source_files()
Rémi Verschelde
2019-07-22
1
-5
/
+5
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-4
/
+0
*
Fix disable_3d=yes compile errors
mrezai
2017-10-22
1
-0
/
+3
*
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
1
-1
/
+1
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-2
/
+2
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
1
-3
/
+3
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-3
/
+1
*
Build System Changes
Juan Linietsky
2014-10-07
1
-1
/
+0
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+14