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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
/
3d
/
cpu_particles_3d.cpp
Commit message (
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Author
Age
Files
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Merge pull request #55263 from RPicster/ParticleMaterial-random-start-color
Rémi Verschelde
2021-12-10
1
-1
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+24
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Random initial color parameter for ParticleMaterial
Raffaele Picca
2021-12-03
1
-1
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+24
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Add a double-precision editor build to CI
Aaron Franke
2021-12-09
1
-2
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+2
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Fixed texture animation speed when using random lifetime ( Particle2D gpu + c...
Raffaele Picca
2021-11-26
1
-11
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+11
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Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-07
1
-1
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+1
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-2
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+1
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Refactored Node3D rotation modes
reduz
2021-10-25
1
-0
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+2
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Setting the visible multimesh instance to -1 so that they are updated correct...
Hristo Stamenov
2021-10-24
1
-0
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+1
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moved particle parameters to minmax and split scale axis
QbieShay
2021-08-22
1
-79
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+181
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Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-1
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+1
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Fix CPU Particles spread
Morris Tabor
2021-08-12
1
-6
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+19
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Some work on double support
Aaron Franke
2021-08-09
1
-2
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+2
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Use doubles for time in many other places
Aaron Franke
2021-08-09
1
-23
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+23
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Use real_t in 3D nodes
Aaron Franke
2021-08-03
1
-69
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+69
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Merge pull request #50370 from QbieShay/circle-emitter-particle
Rémi Verschelde
2021-07-21
1
-2
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+74
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This commits adds a new emitter type for particles material
QbieShay
2021-07-11
1
-2
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+74
*
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Merge pull request #38317 from verdog/get-cam-2d-4.0
Rémi Verschelde
2021-07-20
1
-1
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+1
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add viewport.get_camera_2d()
Josh Chandler
2021-07-03
1
-1
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+1
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*
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Fix color properties of particle nodes/material
Hendrik Brucker
2021-07-04
1
-4
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+0
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Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-6
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+6
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Fix editor suffixes and degrees conversion
reduz
2021-06-30
1
-4
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+4
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-4
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+4
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Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-2
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+2
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Use Array for node configuration warnings
Nathan Franke
2021-04-11
1
-10
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+4
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Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-4
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+19
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add null check in _update_particle_data_buffer()
Angad Kambli
2021-02-17
1
-0
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+2
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Removed _change_notify
reduz
2021-02-10
1
-2
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+2
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Make Servers truly Thread Safe
reduz
2021-02-10
1
-1
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+1
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Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-40
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+1
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Merge pull request #45496 from Chaosus/fix_particles
Rémi Verschelde
2021-02-03
1
-15
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+19
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Fix particles not properly modified by their lifetime
Yuri Roubinsky
2021-01-27
1
-15
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+19
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Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Aaron Franke
2021-01-09
1
-7
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+8
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-12-06
1
-1
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+1
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
Aaron Franke
2020-12-04
1
-36
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+36
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Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-10-01
1
-1
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+1
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Update all get_configuration_warning to retrieve warnings from the parent
ArrowInAKnee
2020-05-16
1
-1
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+1
*
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Fixes updating CPUParticles emmision shape values
booer
2020-09-23
1
-1
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+1
*
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Fix 2D Particle velocity with directed emission mask
PouleyKetchoupp
2020-08-09
1
-7
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+9
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-16
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+31
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+21
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-80
/
+0
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Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-2
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+4
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Merge pull request #38346 from jitspoe/master.fix_uninitialized_particle_param
Rémi Verschelde
2020-05-01
1
-0
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+1
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Fix custom w component being uninitialized on CPU particles.
jitspoe
2020-04-30
1
-0
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+1
*
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
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+3
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doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-2
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+2
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Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-15
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+15
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Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-0
/
+1546
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