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path: root/scene/3d/light.cpp
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* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-480/+0
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-18/+18
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-2/+2
* Directional lights and shadow mapping are functional.Juan Linietsky2020-02-111-0/+5
* Rewrote large part of rendering, omni and spot shadows now work.Juan Linietsky2020-02-111-18/+0
* Merge pull request #34720 from Calinou/light-gizmo-color-by-lightRémi Verschelde2020-01-021-0/+2
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| * Tint 3D light gizmos using the light's colorHugo Locurcio2020-01-011-0/+2
* | Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
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* Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde2019-07-201-3/+0
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| * Changed some code showed in LGTM and Coverageqarmin2019-07-201-3/+0
* | Lower the default directional shadow maximum distance to 100Hugo Locurcio2019-07-171-1/+1
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* Add a configuration warning when using ultrawide SpotLight with shadowsHugo Locurcio2019-07-091-0/+19
* Tweak some editor property hints to be more flexible and consistentHugo Locurcio2019-06-161-2/+2
* Merge pull request #25670 from aqnuep/bake_mode_affect_gi_proveRémi Verschelde2019-04-301-0/+1
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| * Disable GI probe capturing lights with bake mode disabledDaniel Rakos2019-04-231-0/+1
* | Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-091-1/+2
* | hide hdr and shadow_contact in gles2clayjohn2019-03-021-0/+7
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* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix editor only lightsJFonS2018-10-241-7/+2
* Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde2018-09-271-0/+6
* Merge pull request #21847 from Calinou/light-gizmo-update-inspectorRémi Verschelde2018-09-131-0/+7
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| * Update Light properties in the inspector when dragging their gizmosHugo Locurcio2018-09-071-0/+7
* | Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* | Tweak the Light instantiation error message and fix a typoHugo Locurcio2018-09-071-1/+1
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* Several improvements to editor inspector usability and styleJuan Linietsky2018-07-181-1/+0
* Ability to disable scale in nodes, closes #19927Juan Linietsky2018-07-181-0/+2
* Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky2018-05-161-3/+3
* -New inspector.Juan Linietsky2018-05-151-6/+6
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* -Add lightmapperJuan Linietsky2017-12-141-0/+17
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-4/+4
* Ability to change indirect light energy.Juan Linietsky2017-11-191-0/+3
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-5/+5
* Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky2017-11-091-1/+7
* Revert "In editor, instance DirectionalLight with an initial orientation"Giantblargg2017-10-221-6/+0
* Bind unbound enums, rearrange some by valuePoommetee Ketson2017-10-221-1/+1
* In editor, instance DirectionalLight with an initial sun-like orientationMarc Gilleron2017-09-251-0/+6
* Fix enums bindingsMaxim Sheronov2017-09-131-0/+6
* Fix serveral recent new clang-format errorsHein-Pieter van Braam2017-09-081-6/+3
* Several fixes to directional shadows, closes #10926Juan Linietsky2017-09-071-1/+22
* Improved default directional shadow params, added bias split scale, closes #9828Juan Linietsky2017-08-301-2/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky2017-08-211-18/+18
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| * ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-18/+18
* | Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky2017-08-201-1/+2
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| * Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-1/+2
* | -Fix all shadow and culling related issues, fixes #9330Juan Linietsky2017-08-191-0/+16
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* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Fixed several bugs with directional light, and changed defaults to be more se...Juan Linietsky2017-06-141-5/+6