index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
3d
/
lightmap_gi.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Spartan322
2024-11-26
1
-0
/
+2
|
\
|
*
Add lightmap bake cancelling
Bad Sector
2024-11-21
1
-0
/
+2
*
|
Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
1
-4
/
+2
|
\
|
|
*
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
Hugo Locurcio
2024-11-14
1
-4
/
+2
*
|
Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-73
/
+91
|
\
|
|
*
Merge pull request #98289 from BlueCube3310/lightmap-clenaup
Thaddeus Crews
2024-10-29
1
-73
/
+91
|
|
\
|
|
*
LightmapGI: Clean up and improve lightmap atlas storage
BlueCube3310
2024-10-18
1
-73
/
+91
*
|
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
|
Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
1
-9
/
+6
|
\
|
|
|
*
|
Fix unreachable code in `lightmap_gi.cpp`
A Thousand Ships
2024-10-15
1
-9
/
+6
|
|
/
*
/
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
Check RenderingDevice availability to display LightmapGI configuration warnings
Hugo Locurcio
2024-09-28
1
-2
/
+11
*
Merge pull request #93353 from AThousandShips/config_warning_fix
Rémi Verschelde
2024-09-08
1
-1
/
+1
|
\
|
*
Fix super call in various `get_configuration_warnings` methods
A Thousand Ships
2024-09-05
1
-1
/
+1
*
|
LightmapGI: Pack L1 SH coefficients for directional lightmaps
BlueCube3310
2024-09-05
1
-0
/
+19
|
/
*
Merge pull request #95000 from Calinou/lightmapgi-environment-fix-custom-rota...
Rémi Verschelde
2024-08-16
1
-0
/
+1
|
\
|
*
Fix LightmapGI not taking environment sky rotation into account when baking
Hugo Locurcio
2024-08-05
1
-0
/
+1
*
|
Merge pull request #83497 from grenappels/probe_distance_fix
Rémi Verschelde
2024-08-16
1
-1
/
+1
|
\
\
|
|
/
|
/
|
|
*
fix to ensure generated light probes do not get placed too close to manual li...
Kyle Appelgate
2023-10-17
1
-1
/
+1
*
|
Fix newly baked lightmap can't override previously baked at same path
jsjtxietian
2024-07-23
1
-1
/
+1
*
|
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
BlueCube3310
2024-07-13
1
-1
/
+5
*
|
Add denoiser range property for LightmapGI
landervr
2024-05-15
1
-1
/
+16
*
|
LightmapGI: Reduce warnings and increase probe accuracy
Per Melin
2024-04-15
1
-9
/
+50
*
|
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-2
/
+2
*
|
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-2
/
+2
*
|
Add GLES3 infrastructure for lightmap baking in the compatibility backend
clayjohn
2024-01-24
1
-1
/
+1
*
|
Add texel_scale property to LightmapGI
Marcin Nowak
2024-01-04
1
-5
/
+18
*
|
OpenGL: Implement rendering of lightmaps
David Snopek
2023-12-04
1
-1
/
+1
*
|
Merge pull request #77788 from gongpha/stop-posting-about-(re)importing-asset...
Rémi Verschelde
2023-10-26
1
-93
/
+114
|
\
\
|
*
|
Avoid reimporting lightmap textures every getter call
Kongfa Waroros
2023-10-22
1
-93
/
+114
|
|
/
*
/
Fix LightmapGI taking editor-only and sky-only lights into account
Hugo Locurcio
2023-10-23
1
-1
/
+9
|
/
*
Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CP...
Dario
2023-10-13
1
-9
/
+37
*
Merge pull request #81659 from DarioSamo/nlm-denoiser
Yuri Sizov
2023-09-27
1
-1
/
+17
|
\
|
*
Replace OIDN denoiser with a JNLM denoiser compute shader implementation.
Dario
2023-09-25
1
-1
/
+17
*
|
Merge pull request #81545 from bitsawer/fix_lightmap_gridmap_bake
Rémi Verschelde
2023-09-26
1
-1
/
+1
|
\
\
|
|
/
|
/
|
|
*
Fix LightmapGI baking with GridMap
bitsawer
2023-09-11
1
-1
/
+1
*
|
Propagate error correctly when max texture size for lightmaps is too small.
Dario
2023-09-11
1
-1
/
+4
|
/
*
Fix various typos with codespell
Rémi Verschelde
2023-08-07
1
-1
/
+1
*
Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-0
/
+1
*
Add warnings for unsupported features in mobile and gl_compatibility backends
clayjohn
2023-02-26
1
-0
/
+11
*
Set Default compression to VRAM uncompressed for LightmapGI
clayjohn
2023-02-11
1
-1
/
+2
*
Merge pull request #63251 from SaracenOne/disable_data_generation_on_foreign_...
Rémi Verschelde
2023-01-23
1
-0
/
+2
|
\
|
*
Disable navmesh, lightmap, and VoxelGI generation on foreign data
SaracenOne
2023-01-06
1
-0
/
+2
*
|
Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-10
/
+9
*
|
Enforce a default minimum lightmap size hint size
clayjohn
2023-01-13
1
-1
/
+9
|
/
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
1
-0
/
+1
*
Make some Image methods static
kobewi
2022-10-14
1
-6
/
+3
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-17
/
+17
*
Merge pull request #65807 from clayjohn/light-units-bug
Rémi Verschelde
2022-09-29
1
-3
/
+12
|
\
[next]