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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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3d
/
lightmap_gi.cpp
Commit message (
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Author
Age
Files
Lines
*
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-7
/
+42
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-8
/
+7
*
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-1
/
+1
*
Use integer types in Image and ImageTexture methods
FireForge
2022-07-18
1
-1
/
+1
*
Remove unused hints
kobewi
2022-07-12
1
-1
/
+1
*
Merge pull request #62124 from holgac/bugfix-62096
JFonS
2022-06-26
1
-1
/
+1
|
\
|
*
Fixes #62096: LightmapGIData::_get_light_textures_data crash on empty image
holgac
2022-06-17
1
-1
/
+1
*
|
add support for soft shadows to the lightmapper
Priyansh Rathi
2022-06-24
1
-3
/
+3
*
|
Clean up Hash Functions
reduz
2022-06-20
1
-2
/
+2
|
/
*
save lightmap as multi-image atlas
Priyansh Rathi
2022-06-14
1
-50
/
+107
*
Fix warnings found by Emscripten 3.1.10
Rémi Verschelde
2022-05-10
1
-3
/
+2
*
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
1
-2
/
+2
*
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-13
1
-1
/
+1
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-3
/
+2
*
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-28
1
-8
/
+8
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-4
/
+0
*
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
1
-1
/
+1
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-9
/
+11
*
Merge pull request #55360 from Calinou/rename-bake-mode-properties
Rémi Verschelde
2022-01-20
1
-1
/
+1
|
\
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*
Rename and reorder bake mode properties for consistency
Hugo Locurcio
2021-12-14
1
-1
/
+1
*
|
Use fill() to fill an entire image instead of setting pixels individually.
Anilforextra
2022-01-08
1
-5
/
+1
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
|
GPULightMapper: convert colors of lights to linear
William Deurwaarder
2021-12-11
1
-3
/
+4
*
|
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
|
/
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-3
/
+3
*
Refactored Node3D rotation modes
reduz
2021-10-25
1
-0
/
+1
*
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-21
1
-2
/
+2
*
Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-6
/
+1
*
Node3D gizmo improvements
jfons
2021-07-23
1
-1
/
+1
*
Use is_equal_approx in more places
Aaron Franke
2021-07-21
1
-1
/
+1
*
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-3
/
+3
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-5
/
+5
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-2
/
+2
*
Rename GI Classes
reduz
2021-06-05
1
-0
/
+1466