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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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lightmap_gi.h
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Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
1
-1
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+1
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
Hugo Locurcio
2024-11-14
1
-1
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+1
*
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-2
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+8
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LightmapGI: Clean up and improve lightmap atlas storage
BlueCube3310
2024-10-18
1
-2
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+8
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
BlueCube3310
2024-09-05
1
-0
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+5
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Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
BlueCube3310
2024-07-13
1
-0
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+1
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Add denoiser range property for LightmapGI
landervr
2024-05-15
1
-0
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+4
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Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-1
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+1
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Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-1
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+1
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Add texel_scale property to LightmapGI
Marcin Nowak
2024-01-04
1
-0
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+5
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Avoid reimporting lightmap textures every getter call
Kongfa Waroros
2023-10-22
1
-2
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+11
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Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CP...
Dario
2023-10-13
1
-0
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+8
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Replace OIDN denoiser with a JNLM denoiser compute shader implementation.
Dario
2023-09-25
1
-0
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+4
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Propagate error correctly when max texture size for lightmaps is too small.
Dario
2023-09-11
1
-0
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+1
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Add warnings for unsupported features in mobile and gl_compatibility backends
clayjohn
2023-02-26
1
-0
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+3
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Disable navmesh, lightmap, and VoxelGI generation on foreign data
SaracenOne
2023-01-06
1
-0
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+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Tweak LightmapGI defaults to be closer to the CPU lightmapper
Hugo Locurcio
2022-09-16
1
-4
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+4
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Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-1
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+10
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Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
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+1
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
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+1
*
Clean up Hash Functions
reduz
2022-06-20
1
-9
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+1
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save lightmap as multi-image atlas
Priyansh Rathi
2022-06-14
1
-0
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+2
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Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-1
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+0
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-3
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+0
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Rename GI Classes
reduz
2021-06-05
1
-0
/
+284