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path: root/scene/3d/lightmap_gi.h
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* Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-1/+1
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| * Allow more flexible adjustments of VisualInstance3D Lightmap ScaleHugo Locurcio2024-11-141-1/+1
* | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-2/+8
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| * LightmapGI: Clean up and improve lightmap atlas storageBlueCube33102024-10-181-2/+8
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* LightmapGI: Pack L1 SH coefficients for directional lightmapsBlueCube33102024-09-051-0/+5
* Lightmapper: Prevent infinite loop when blitting lightmaps into an atlasBlueCube33102024-07-131-0/+1
* Add denoiser range property for LightmapGIlandervr2024-05-151-0/+4
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-1/+1
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-1/+1
* Add texel_scale property to LightmapGIMarcin Nowak2024-01-041-0/+5
* Avoid reimporting lightmap textures every getter callKongfa Waroros2023-10-221-2/+11
* Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CP...Dario2023-10-131-0/+8
* Replace OIDN denoiser with a JNLM denoiser compute shader implementation.Dario2023-09-251-0/+4
* Propagate error correctly when max texture size for lightmaps is too small.Dario2023-09-111-0/+1
* Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn2023-02-261-0/+3
* Disable navmesh, lightmap, and VoxelGI generation on foreign dataSaracenOne2023-01-061-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Tweak LightmapGI defaults to be closer to the CPU lightmapperHugo Locurcio2022-09-161-4/+4
* Implement Physical Light Units as an optional setting.clayjohn2022-08-311-1/+10
* Make `_validate_property` a multilevel methodYuri Sizov2022-08-221-1/+1
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Clean up Hash Functionsreduz2022-06-201-9/+1
* save lightmap as multi-image atlasPriyansh Rathi2022-06-141-0/+2
* Discern between virtual and abstract class bindingsreduz2022-03-101-1/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix some unnecessary includesAaron Franke2021-08-131-3/+0
* Rename GI Classesreduz2021-06-051-0/+284