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path: root/scene/3d/navigation_obstacle_3d.cpp
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* Restore RigidBody2/3D, SoftBody names in physicsfabriceci2022-08-261-1/+1
* Rename Navigation's `neighbor_dist` to `neightbor_distance`Micky2022-08-131-1/+1
* Make Navigation Agents and Obstacles respect parent process modesmix82022-05-171-0/+20
* Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.xRémi Verschelde2022-05-161-3/+6
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| * Fix NavigationObstacle2D/3D get_global_transform() errorsmix82022-05-151-3/+6
* | Expose NavigationObstacle2D/3D get_rid() and add config warningsmix82022-05-151-1/+8
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* String: Remove TTR and DTR defines in non-tools buildRémi Verschelde2022-03-281-1/+1
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-0/+4
* Fix NavigationObstacle errorsPawel Lampe2022-01-071-3/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio2021-11-031-1/+1
* Improve NavigationObstacle3D usabilityPawel Lampe2021-10-251-11/+54
* Use Array for node configuration warningsNathan Franke2021-04-111-8/+5
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-84/+46
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee2020-05-161-2/+7
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-4/+7
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-4/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-3/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-8/+8
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-12/+12
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+163