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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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path.cpp
Commit message (
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Author
Age
Files
Lines
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-18
/
+0
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
/
+1
*
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
1
-4
/
+4
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\
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-4
/
+4
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Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-2
/
+4
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/
*
Fixes method definitions with extra number of arguments
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Fix PathFollow rotations.
Ferenc Arn
2017-05-31
1
-24
/
+42
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-133
/
+109
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-17
/
+17
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-17
/
+17
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-360
/
+360
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+388