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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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3d
/
path_3d.h
Commit message (
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Author
Age
Files
Lines
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
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Do not defer PathFollow3D transform updates
Yaohua Xiong
2024-09-10
1
-2
/
+1
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-1
/
+1
*
Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D
Rémi Verschelde
2024-02-15
1
-4
/
+6
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Path3D notify transform change to CSGPolygon
Yaohua Xiong
2024-01-08
1
-4
/
+6
*
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Merge pull request #80233 from xiongyaohua/fix_pathfollower3d_rotation_mode
Rémi Verschelde
2024-02-13
1
-6
/
+8
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Fix PathFollow3D update issues
Yaohua Xiong
2024-01-09
1
-6
/
+8
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*
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Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-1
/
+1
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*
Fix Pathfollow direction
Silc Renew
2023-05-24
1
-3
/
+8
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Refactor Curv3D and PathFollow3D
Yaohua Xiong
2022-11-12
1
-1
/
+6
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-1
/
+1
*
Rename PathFollow's `offset`s to `progress` & `progress_ratio`
Micky
2022-08-24
1
-5
/
+5
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
/
+1
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Merge pull request #62084 from smix8/path_debug_options_4.x
Rémi Verschelde
2022-06-29
1
-1
/
+10
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Add Path2D/3D debug options
smix8
2022-06-20
1
-1
/
+10
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PathFollow3D parallel transport frame reliability improvements
Mark Riedesel
2022-05-17
1
-1
/
+1
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/
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-1
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Use real_t in 3D nodes
Aaron Franke
2021-08-03
1
-8
/
+8
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Use Array for node configuration warnings
Nathan Franke
2021-04-11
1
-1
/
+1
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-4
/
+4
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Move initialization of some classes to headers
Tomasz Chabora
2020-12-11
1
-9
/
+9
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-2
/
+2
*
Fix repeated updates of PathFollow3D Transform
Maganty Rushyendra
2020-07-08
1
-1
/
+1
*
Object: Add usage hint to instantiate Object properties in editor
Rémi Verschelde
2020-06-12
1
-1
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-0
/
+117