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path: root/scene/3d/physics/rigid_body_3d.cpp
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* Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+1
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| * Fix a few more super calls in `get_configuration_warnings` methodsA Thousand Ships2024-11-081-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Fix dynamic-stack-buffer-overflow crash when executing random functions on ra...Jamie Pate2024-07-181-1/+1
* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+0
* Add shorthand for using singleton string nameskobewi2024-05-111-15/+15
* Merge pull request #89468 from MrPersonDev/increase-rigidbody-mass-precisionRémi Verschelde2024-03-141-1/+1
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| * Increase precision of rigidbody massMrPersonDev2024-03-131-1/+1
* | Move Max Contacts Reported below Contact Monitor in RigidBody inspectorHugo Locurcio2024-03-131-7/+12
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* Split monolithic physics class filessmix82024-02-271-0/+825