summaryrefslogtreecommitdiffstats
path: root/scene/3d/remote_transform.cpp
Commit message (Expand)AuthorAgeFilesLines
* Switched AnimatedTexture to a readers-writers lock, solves a race condition a...Juan Linietsky2018-08-231-1/+3
* Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky2018-06-271-1/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix files headerPoommetee Ketson2017-09-011-2/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-6/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-1/+1
* Added the following features to RemoteTransform and RemoteTransform2D:TwistedTwigleg2017-07-051-1/+95
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-19/+11
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-1/+1
* Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky2017-01-121-0/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Remote transform node (for 3d)Jakub Grzesik2016-07-141-0/+132