index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
3d
/
spatial.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
New gizmo structure and new gizmo disabling menu
JFonS
2018-08-09
1
-0
/
+1
*
Several improvements to inspector.
Juan Linietsky
2018-08-07
1
-2
/
+2
*
Merge pull request #18955 from tagcup/fix_set_scale
Rémi Verschelde
2018-07-26
1
-6
/
+2
|
\
|
*
Removed incorrect Basis::set_scale().
tagcup
2018-05-17
1
-6
/
+2
*
|
Ability to disable scale in nodes, closes #19927
Juan Linietsky
2018-07-18
1
-9
/
+17
|
/
*
Implemented ragdoll
AndreaCatania
2018-05-07
1
-0
/
+10
*
Fix binding some core API methods only in tools builds
Ignacio Etcheverry
2018-04-29
1
-6
/
+3
*
Avoid converting Quat to Euler angles when not necessary.
tagcup
2018-04-14
1
-3
/
+1
*
Fix visibility of gizmos on scene load
JFonS
2018-02-24
1
-2
/
+6
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-1
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15083 from tagcup/spatial_rot_fix
Juan Linietsky
2018-01-02
1
-28
/
+64
|
\
|
*
Restore the behavior of Spatial rotations recently changed in c1153f5.
tagcup
2017-12-27
1
-28
/
+64
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Change the rotate function of Spatial to be local, makes more sense. Closes #...
Juan Linietsky
2017-12-26
1
-4
/
+4
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-2
/
+2
*
Unify degree members and properties
letheed
2017-11-10
1
-7
/
+7
*
Remove deprecated rotation methods
letheed
2017-11-10
1
-18
/
+0
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-2
/
+0
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-31
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Massive clean up to gizmos
Juan Linietsky
2017-08-26
1
-6
/
+17
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-4
/
+4
*
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-3
/
+4
*
Merge pull request #10202 from neikeq/how-do-you-turn-this-on
Rémi Verschelde
2017-08-11
1
-4
/
+4
|
\
|
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-4
/
+4
*
|
Gizmos properly follow the edited object, closes #7837
Juan Linietsky
2017-08-09
1
-2
/
+8
|
/
*
Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv
Rémi Verschelde
2017-07-24
1
-0
/
+13
|
\
|
*
Add .to_local/.to_global methods on Node2D and Spatial
Bojidar Marinov
2017-07-23
1
-0
/
+13
*
|
Add object type hint for docs
Poommetee Ketson
2017-07-23
1
-2
/
+2
|
/
*
Update visibility icon properly
volzhs
2017-07-03
1
-8
/
+5
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-14
/
+0
*
Fix more property names in _change_notify calls.
Andreas Haas
2017-04-03
1
-4
/
+5
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-226
/
+181
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-46
/
+46
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-10
/
+10
*
Fix editor method calls to is_visible for Spatial and CanvasItem and is_visib...
Ray Koopa
2017-01-18
1
-1
/
+1
*
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-3
/
+5
*
Renamed call_group to call_group_flags, made call_group without flags the def...
Juan Linietsky
2017-01-14
1
-1
/
+1
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-27
/
+10
*
Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...
Juan Linietsky
2017-01-12
1
-2
/
+15
*
Type renames:
Juan Linietsky
2017-01-11
1
-2
/
+2
*
Fix the order in which additional transformations are applied in Matrix3 and ...
Ferenc Arn
2017-01-08
1
-5
/
+7
*
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-12
/
+15
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-46
/
+46
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
better rewording
Juan Linietsky
2016-06-11
1
-1
/
+1
[next]