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path: root/scene/3d/spring_arm_3d.h
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* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* Add a new HashSet templatereduz2022-05-201-1/+1
* Replace most uses of Map by HashMapreduz2022-05-161-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-2/+2
* Use real_t in physics nodesAaron Franke2021-01-291-8/+8
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-6/+6
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+71