| Commit message (Expand) | Author | Age | Files | Lines |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -20/+20 |
* | Signals: Port more uses of connect_compat | Rémi Verschelde | 2020-02-28 | 1 | -5/+6 |
* | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde | 2020-02-28 | 1 | -2/+1 |
* | Signals: Port connect calls to use callable_mp | Rémi Verschelde | 2020-02-28 | 1 | -4/+2 |
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 1 | -2/+2 |
* | Added StringName as a variant type. | Juan Linietsky | 2020-02-21 | 1 | -1/+1 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 1 | -4/+4 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -6/+4 |
* | Modernized default 3D material, fixes material bugs. | Juan Linietsky | 2020-02-11 | 1 | -5/+5 |
* | A lot of progress with canvas rendering, still far from working. | Juan Linietsky | 2020-02-11 | 1 | -8/+17 |
* | Texture refactor | Juan Linietsky | 2020-02-11 | 1 | -6/+5 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Auto-increment frame_coords when keying | Tomasz Chabora | 2019-10-22 | 1 | -0/+4 |
* | Small fixes to redundand code, copy paste bugs | qarmin | 2019-10-14 | 1 | -2/+1 |
* | Fixes Sprite frame_coords | Gilles Roudiere | 2019-10-13 | 1 | -2/+2 |
* | Merge pull request #30635 from KoBeWi/billbo_3dns | Rémi Verschelde | 2019-08-29 | 1 | -2/+19 |
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| * | Add a Billboard property for Sprite3D | Tomasz Chabora | 2019-08-28 | 1 | -2/+19 |
* | | Add frame_cords accessors to Sprite and Sprite3D | groud | 2019-07-27 | 1 | -0/+18 |
* | | Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE | Rémi Verschelde | 2019-07-25 | 1 | -10/+6 |
* | | Changed some code showed in LGTM and Coverage | qarmin | 2019-07-20 | 1 | -1/+1 |
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* | Improve the node configuration warning display | Hugo Locurcio | 2019-07-09 | 1 | -1/+1 |
* | Added release function to PoolVector::Access. | Ibrahn Sahir | 2019-07-06 | 1 | -1/+1 |
* | Set to enum variables, only correct values | qarmin | 2019-06-24 | 1 | -0/+1 |
* | Add frame support for Sprite3D with region enabled | Michael Alexsander Silva Dias | 2019-02-04 | 1 | -20/+14 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Reverse bitangent on everythings to ensure default normal map behavriour is c... | Bastiaan Olij | 2018-12-08 | 1 | -2/+2 |
* | Fixing tangent and binormal logic | Bastiaan Olij | 2018-11-19 | 1 | -0/+16 |
* | Merge pull request #23299 from FlamyAT/sprite3d-floating-offset | Rémi Verschelde | 2018-11-13 | 1 | -8/+8 |
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| * | Changed integer based drawing to floating numbers | FlamyAT | 2018-10-26 | 1 | -8/+8 |
* | | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | 2018-11-08 | 1 | -3/+3 |
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* | Merge pull request #21502 from Web-eWorks/atlasfixes | Rémi Verschelde | 2018-09-14 | 1 | -10/+10 |
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| * | AtlasTexture fixes, part 2. | Webster Sheets | 2018-08-27 | 1 | -10/+10 |
* | | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
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* | Polished 3D selection | JFonS | 2018-06-13 | 1 | -1/+65 |
* | Fix AtlasTexture usage in Sprite3D. | Webster Sheets | 2018-05-08 | 1 | -0/+20 |
* | Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures." | Juan Linietsky | 2018-05-07 | 1 | -20/+9 |
* | Fix Sprite3D's incorrect behavior when using AtlasTextures. | Webster Sheets | 2018-02-15 | 1 | -9/+20 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Fix Sprite3D alpha_cut member not being initialized | Stefano Bonicatti | 2017-12-17 | 1 | -0/+1 |
* | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -3/+3 |
* | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -270/+0 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -7/+3 |
* | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 1 | -8/+8 |
* | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -6/+6 |
* | -Restored Sprite3D to working function, fixes #2061, fixes #9738 | Juan Linietsky | 2017-08-08 | 1 | -2/+3 |
* | Properly update frame range after modifying the vframe/hframes, closes #7624 | Juan Linietsky | 2017-08-05 | 1 | -2/+2 |
* | Usability improvements for folding. Unfortunately SpatialMaterial broke compa... | Juan Linietsky | 2017-06-25 | 1 | -1/+3 |
* | Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master | Thomas Herzog | 2017-06-19 | 1 | -3/+5 |
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