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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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animation
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animation_blend_space_2d.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Rework AnimationNode process for retrieving the semantic time info
Silc Lizard (Tokage) Renew
2024-03-20
1
-2
/
+1
*
Implement AnimationManager the base class of AnimationPlayer/Tree
Silc Lizard (Tokage) Renew
2023-09-29
1
-1
/
+1
*
Rework StateMachine and nested StateMachine process
Silc Renew
2023-04-18
1
-2
/
+2
*
Fix NodeTransition initialization and AnimationNode remapping method
Silc Renew
2023-02-05
1
-3
/
+4
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Refactor process of AnimationTree for end of animation
Silc Renew
2022-11-22
1
-1
/
+1
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
/
+1
*
refactor sync in AnimationTree
Silc Renew
2022-07-16
1
-0
/
+5
*
Fixed delta & Implement selection of whether or not to seek root
Silc Renew
2022-05-09
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Use doubles for time in animation code
Aaron Franke
2021-08-09
1
-1
/
+1
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-13
/
+13
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-7
/
+7
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+2
*
Fixes to auto triangle editing in BlendSpace2D
Juan Linietsky
2019-01-10
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135
Juan Linietsky
2018-11-21
1
-0
/
+15
*
Add missing copyright headers
Rémi Verschelde
2018-08-29
1
-0
/
+30
*
Style: Fix issues that went past CI
Rémi Verschelde
2018-08-21
1
-2
/
+0
*
Massive rewrite to AnimationTree. Many APIs changed in order to:
Juan Linietsky
2018-08-20
1
-5
/
+12
*
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-18
1
-1
/
+0
*
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-27
1
-0
/
+3
*
renamed AnimationGraphPlayer to AnimationTree
Juan Linietsky
2018-06-25
1
-1
/
+1
*
added BlendSpace1D editor plugin
Thomas Herzog
2018-06-25
1
-0
/
+94