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path: root/scene/animation/animation_mixer.cpp
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* Fix processed_hashes type to Animation::TypeHash from intSilc Lizard (Tokage) Renew2024-07-251-1/+1
* Fix total weight calculation to separate track typesSilc Lizard (Tokage) Renew2024-07-251-7/+6
* Add approx comparing methods to Animation, use them on time comparisonSilc Lizard (Tokage) Renew2024-07-241-21/+21
* Fix Bezier track init value on cachingSilc Lizard (Tokage) Renew2024-07-011-2/+4
* Make AnimationTrackCaches invalid when animation is addedSilc Lizard (Tokage) Renew2024-06-231-0/+1
* Add samples playback supportAdam Scott2024-06-181-4/+23
* Fix force continuous un-interpolatable value is not applied correctlySilc Lizard (Tokage) Renew2024-06-151-4/+23
* Fix seeking Animation immediate after playback for Discrete trackSilc Lizard (Tokage) Renew2024-06-081-6/+7
* Fix Deterministic blending with Dominant doesn't have init valueSilc Lizard (Tokage) Renew2024-05-211-6/+22
* Use Core/Scene stringnames consistentlykobewi2024-05-131-3/+2
* Add shorthand for using singleton string nameskobewi2024-05-111-10/+10
* Add auto_capture option to AnimationPlayerSilc Lizard (Tokage) Renew2024-05-021-1/+1
* Make seeking animation playback track consider internal seekingSilc Lizard (Tokage) Renew2024-05-011-2/+5
* Separate value/bezier track caching process in AnimationMixerSilc Lizard (Tokage) Renew2024-04-101-4/+10
* Make AnimationMixer consider Discrete for RESET trackSilc Lizard (Tokage) Renew2024-04-061-3/+11
* Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PBSilc Lizard (Tokage) Renew2024-04-051-16/+9
* Fix AnimationPlaybackTrack seeking behavior overallSilc Lizard (Tokage) Renew2024-03-231-6/+6
* Disable all 3D nodes, physics, and resources when compiling without 3DAaron Franke2024-03-111-3/+6
* Fix wrong line of making flag to discrete in AnimationMixerSilc Lizard (Tokage) Renew2024-03-101-1/+1
* Optimise Object's `get_argument_options`Micky2024-02-291-1/+3
* Force non-numeric ValueTrack use Discrete with DominantSilc Lizard (Tokage) Renew2024-02-221-2/+5
* Fix AnimationMixer breaking animations with redundant checkTravis Lange2024-02-191-7/+0
* Fix some animation state corruptions on activate and reset on saveSilc Lizard (Tokage) Renew2024-02-191-1/+7
* Fix some condition for BezierTrack to distinguish between ValueTrackSilc Lizard (Tokage) Renew2024-02-181-6/+6
* Make consistent the retrieval of audio tracksSilc Lizard (Tokage) Renew2024-02-181-4/+6
* Add CallbackModeDiscrete to AnimationMixerSilc Lizard (Tokage) Renew2024-02-171-30/+33
* Add option to silence some warnings in AnimationMixer cachingSilc Lizard (Tokage) Renew2024-02-141-16/+22
* Improve AnimationMixer warningskobewi2024-02-121-4/+17
* Add capture() and play_with_capture() as substitute of update captureSilc Lizard (Tokage) Renew2024-02-121-0/+92
* Update deferred calls to use Callableskobewi2024-01-091-1/+1
* Remove Object pointer/solve types conflict in AnimationTrackCacheSilc Lizard (Tokage) Renew2024-01-081-208/+203
* Merge pull request #86874 from AThousandShips/no_3d_fixRémi Verschelde2024-01-081-11/+4
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| * Fix some build errors with `disable_3d=Yes`A Thousand Ships2024-01-071-11/+4
* | Add const lvalue ref to container parametersMuller-Castro2024-01-051-1/+1
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* Add autocompletion for AnimationLibrary's & AnimationMixerMicky2024-01-041-0/+20
* Replace memory allocation point of ValueTrack correctly in AnimationMixerAlistair Leslie-Hughes2023-12-121-3/+4
* Merge pull request #85428 from jsjtxietian/prevent-nullptr-crash-in-Animation...Rémi Verschelde2023-12-041-0/+1
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| * Prevent a crash when calling AnimationMixer::restore when an invalid referencejsjtxietian2023-11-281-0/+1
* | AnimationMixer: Validate ObjectID before blend in case the object was freedRémi Verschelde2023-11-281-1/+6
* | Make AnimationPlaybakTrack keep state when stoppingSilc Lizard (Tokage) Renew2023-11-271-1/+1
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* Fix a crash when trying to restore uncopyable animation tracksYuri Sizov2023-11-241-2/+10
* Perform safe copies in AnimatedValuesBackup::get_cache_copy()Pedro J. Estébanez2023-11-241-10/+5
* Fix TrackCache memory crashkobewi2023-11-231-0/+70
* Bind `_reset`/`_restore` in AnimationMixerSilc Lizard (Tokage) Renew2023-11-231-25/+27
* Merge pull request #84815 from TokageItLab/array-animationRémi Verschelde2023-11-161-45/+39
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| * Rework blending method in Variant animation for Int/Array/StringSilc Lizard (Tokage) Renew2023-11-161-45/+39
* | Fix sizeof usage for Variant pointers in allocaAlistair Leslie-Hughes2023-11-161-1/+1
* | Fix ValueTrack with Resource is leakingSilc Lizard (Tokage) Renew2023-11-161-2/+2
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* Fix RESET not effective when saving inactive scenekobewi2023-11-031-1/+2
* Add PackedArray to the list of enforcing Discrete for AnimationMixerSilc Lizard (Tokage) Renew2023-11-031-1/+10