Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973 | Spartan322 | 2024-11-27 | 1 | -17/+11 |
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| * | Make start/end can be retrieved from each PlaybackData on AnimPlayer | Silc Lizard (Tokage) Renew | 2024-11-23 | 1 | -17/+11 |
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* | | Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23 | Spartan322 | 2024-11-15 | 1 | -0/+14 |
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| * | Add back `AnimationPlayer.get_argument_options` | HolonProduction | 2024-11-15 | 1 | -0/+14 |
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* | | Merge pull request #818 from Spartan322/fixup/copyright-headers | George L. Albany | 2024-10-27 | 1 | -2/+2 |
|\ \ | | | | | | | Fix copyright headers referring to Godot | ||||
| * | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
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* | | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b | Spartan322 | 2024-10-26 | 1 | -2/+2 |
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| * | Implement array based hash map | nazarii | 2024-10-24 | 1 | -2/+2 |
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* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
|/ | | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com> | ||||
* | Fix error when stopping empty animation player. | Ainsley Su | 2024-10-03 | 1 | -1/+1 |
| | | | | | | Check if animation exists before get section start time. Signed-off-by: Ainsley Su <vhtmscyo@gmail.com> | ||||
* | Add markers to animation | chocola-mint | 2024-09-29 | 1 | -38/+149 |
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* | Add missing "Quad" capture TransitionType enum hint | Silc Lizard (Tokage) Renew | 2024-09-15 | 1 | -1/+1 |
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* | Snap current position to the edge on animation finished | Silc Lizard (Tokage) Renew | 2024-08-01 | 1 | -1/+4 |
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* | Add approx comparing methods to Animation, use them on time comparison | Silc Lizard (Tokage) Renew | 2024-07-24 | 1 | -19/+19 |
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* | Handle internal seek on AnimationPlayer to process discrete correctly | Silc Lizard (Tokage) Renew | 2024-07-16 | 1 | -10/+17 |
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* | Fix seeking Animation immediate after playback for Discrete track | Silc Lizard (Tokage) Renew | 2024-06-08 | 1 | -2/+7 |
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* | Fix Deterministic blending with Dominant doesn't have init value | Silc Lizard (Tokage) Renew | 2024-05-21 | 1 | -2/+2 |
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* | Use Core/Scene stringnames consistently | kobewi | 2024-05-13 | 1 | -2/+1 |
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* | Add shorthand for using singleton string names | kobewi | 2024-05-11 | 1 | -4/+4 |
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* | Add argument options to AnimationPlayer for auto capture | Silc Lizard (Tokage) Renew | 2024-05-03 | 1 | -1/+37 |
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* | Add auto_capture option to AnimationPlayer | Silc Lizard (Tokage) Renew | 2024-05-02 | 1 | -59/+60 |
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* | Make activating on ready in AnimationPlayer respect the property value | Silc Lizard (Tokage) Renew | 2024-04-27 | 1 | -1/+1 |
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* | Optimise Object's `get_argument_options` | Micky | 2024-02-29 | 1 | -2/+4 |
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* | Fix some DEFVALs to use the right type | Raul Santos | 2024-02-23 | 1 | -2/+2 |
| | | | | | - Use `StringName()` in DEFVAL for StringNames. - Use `Variant()` in DEFVAL for Variants. | ||||
* | Add capture() and play_with_capture() as substitute of update capture | Silc Lizard (Tokage) Renew | 2024-02-12 | 1 | -2/+67 |
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* | Make default blend_left consider current blend amount | Silc Lizard (Tokage) Renew | 2024-01-09 | 1 | -10/+13 |
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* | Merge pull request #86729 from Mickeon/autocompletion-for-all | Rémi Verschelde | 2024-01-03 | 1 | -1/+1 |
|\ | | | | | | | Fix missing autocompletion for inheriting classes | ||||
| * | Fix missing autocompletion for inheriting classes | Micky | 2024-01-03 | 1 | -1/+1 |
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* | | Fix discrete key retrieval method after start | Silc Lizard (Tokage) Renew | 2024-01-03 | 1 | -1/+3 |
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* | Fix AnimationPlayer seeking for Discrete keys | Silc Lizard (Tokage) Renew | 2023-12-01 | 1 | -1/+1 |
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* | Check the seek process immediately after playback as a special case | Silc Lizard (Tokage) Renew | 2023-11-26 | 1 | -4/+10 |
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* | Clear seeked/started flag after seeking/advancing in AnimationPlayer | Silc Lizard (Tokage) Renew | 2023-11-22 | 1 | -0/+7 |
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* | Ensure AnimationPlayer evaluate animations when autoplay is enabled and node ↵ | Martin Felis | 2023-11-14 | 1 | -0/+1 |
| | | | | | | | | becomes ready. Fixes #83326. The issue was introduced in the refactoring done in 1b95827d3ef244de322b0c16deb49fefe48ed1a1. | ||||
* | Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable | A Thousand Ships | 2023-10-08 | 1 | -2/+2 |
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* | Fix AnimationPlayer::play() process unwanted start | Silc 'Tokage' Renew | 2023-10-06 | 1 | -6/+9 |
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* | Tweak AnimationPlayer speed scale property hint to make dragging useful | Aaron Franke | 2023-10-01 | 1 | -1/+1 |
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* | Implement AnimationManager the base class of AnimationPlayer/Tree | Silc Lizard (Tokage) Renew | 2023-09-29 | 1 | -1772/+235 |
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* | Ensure methods skipped by AnimationPlayer::seek are not called | Chia-Hsiang Cheng | 2023-08-17 | 1 | -1/+1 |
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* | Use `get_node_or_null` when null checks are present | Ninni Pipping | 2023-06-10 | 1 | -1/+1 |
| | | | | Avoids duplicate or unnecessary errors | ||||
* | Use NULL instead of COND checks when appropriate | Ninni Pipping | 2023-06-10 | 1 | -2/+2 |
| | | | | Restricted to scene | ||||
* | Fix AnimationPlayer cumulative speed_scale | kobewi | 2023-05-26 | 1 | -2/+2 |
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* | Expose interpolation methods for 3D track in Animation class | Silc Renew | 2023-04-25 | 1 | -4/+4 |
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* | Add some missing translatable editor strings | Haoyu Qiu | 2023-02-10 | 1 | -1/+1 |
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* | Some code simplifications | Markus Sauermann | 2023-02-07 | 1 | -1/+1 |
| | | | | | | | | | 1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows` | ||||
* | Fixed animation audio to play considering time when seeking | Silc Renew | 2023-02-05 | 1 | -7/+8 |
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* | Allow seek() without assigned animation in AnimationPlayer | Silc Renew | 2023-01-30 | 1 | -5/+10 |
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* | Implement blending audio feature to AnimationTree | Silc Renew | 2023-01-28 | 1 | -85/+149 |
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* | Merge pull request #71907 from TokageItLab/change-animated-sprite-api | Rémi Verschelde | 2023-01-27 | 1 | -3/+7 |
|\ | | | | | | | Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer` | ||||
| * | Make AnimatedSprite's playback API consistent with AnimationPlayer | Silc Renew | 2023-01-26 | 1 | -3/+7 |
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* | | Make AnimTree/Player processes adopt to GDVIRTUAL | Silc Renew | 2023-01-26 | 1 | -8/+19 |
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