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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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audio
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audio_player.cpp
Commit message (
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
added finished signals to audio stream players, fixes #9928
Juan Linietsky
2017-08-25
1
-0
/
+13
*
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-1
/
+3
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-1
/
+1
*
-Added AudioStreamPlayer2D, for 2D positional sound
Juan Linietsky
2017-06-18
1
-42
/
+42
*
Fix crash when saving AudioPlayer without stream.
Andreas Haas
2017-05-20
1
-0
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-101
/
+83
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+28
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-18
/
+18
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-6
/
+6
*
WIP new AudioServer, with buses, effects, etc.
Juan Linietsky
2017-01-21
1
-0
/
+301