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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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audio
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audio_stream_player.cpp
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Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Spartan322
2024-11-26
1
-1
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+1
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Add hint for oneshot & warning when it will be updated continuously
Silc Lizard (Tokage) Renew
2024-11-11
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer:...
Raul Santos
2024-08-30
1
-7
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+2
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Add `stop_callable` to `AudioStreamPlayerInternal`
Kusok
2024-08-11
1
-2
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+2
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Add samples playback support
Adam Scott
2024-06-18
1
-0
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+22
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Check for NaN in set_volume_db functions
aaronp64
2024-04-18
1
-0
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+1
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
Aaron Franke
2024-02-08
1
-1
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+2
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Add AudioStreamPlayerInternal to unify stream players
kobewi
2024-01-17
1
-223
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+38
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Implement audio stream playback parameters.
Juan Linietsky
2024-01-16
1
-0
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+68
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[Audio] Fix pausing stream on entering tree
A Thousand Ships
2023-10-22
1
-1
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+1
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Add a bus_renamed AudioServer signal
MewPurPur
2023-09-15
1
-5
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+10
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Use StringName consistently to refer to the Master audio bus name
Hugo Locurcio
2023-08-07
1
-1
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+1
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Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
Rémi Verschelde
2023-02-17
1
-1
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+1
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Fix Editor hanging if audiostream's pitch_scale is NaN
stmSi
2022-12-24
1
-1
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+1
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Implement blending audio feature to AnimationTree
Silc Renew
2023-01-28
1
-0
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+5
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Simplify AudioStreamPolyphonic
Juan Linietsky
2023-01-23
1
-4
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+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix AudioStreamPlayer not resuming after returning to SceneTree
Micky
2022-09-05
1
-0
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+5
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Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
1
-1
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+1
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Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-5
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+3
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Implement BPM support
reduz
2022-07-23
1
-1
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+1
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Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
1
-1
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+1
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Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-39
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+41
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
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+1
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Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
Lyuma
2021-10-28
1
-1
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+3
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Refactored Node3D rotation modes
reduz
2021-10-25
1
-0
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+2
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Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback
Douglas Leão
2021-10-10
1
-1
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+1
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Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-09-07
1
-51
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+86
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Do all audio mixing in the AudioServer
Ellen Poe
2021-08-27
1
-162
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+75
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Implement NativeExtension pointer arguments
reduz
2021-08-23
1
-1
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+5
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Optimize StringName usage
reduz
2021-07-18
1
-1
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+1
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Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
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+1
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Don't fade out after pausing unless stream is running
Ellen Poe
2021-02-18
1
-1
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+1
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Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-24
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+25
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Return setseek position if one exists in get_playback_position.
Ellen Poe
2021-02-14
1
-0
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+3
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Removed _change_notify
reduz
2021-02-10
1
-1
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+1
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Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-11
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+0
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
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+1
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-4
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+7
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
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+5
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-32
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+0
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
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+1
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Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-3
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+1
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-2
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+2
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Added StringName as a variant type.
Juan Linietsky
2020-02-21
1
-1
/
+1
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Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-1
/
+1
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