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path: root/scene/audio/audio_stream_player.cpp
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* Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-261-1/+1
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| * Add hint for oneshot & warning when it will be updated continuouslySilc Lizard (Tokage) Renew2024-11-111-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer:...Raul Santos2024-08-301-7/+2
* Add `stop_callable` to `AudioStreamPlayerInternal`Kusok2024-08-111-2/+2
* Add samples playback supportAdam Scott2024-06-181-0/+22
* Check for NaN in set_volume_db functionsaaronp642024-04-181-0/+1
* Change AudioStreamPlayer autoplay and GLTFBufferView getters to be constAaron Franke2024-02-081-1/+2
* Add AudioStreamPlayerInternal to unify stream playerskobewi2024-01-171-223/+38
* Implement audio stream playback parameters.Juan Linietsky2024-01-161-0/+68
* [Audio] Fix pausing stream on entering treeA Thousand Ships2023-10-221-1/+1
* Add a bus_renamed AudioServer signalMewPurPur2023-09-151-5/+10
* Use StringName consistently to refer to the Master audio bus nameHugo Locurcio2023-08-071-1/+1
* Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scaleRémi Verschelde2023-02-171-1/+1
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| * Fix Editor hanging if audiostream's pitch_scale is NaNstmSi2022-12-241-1/+1
* | Implement blending audio feature to AnimationTreeSilc Renew2023-01-281-0/+5
* | Simplify AudioStreamPolyphonicJuan Linietsky2023-01-231-4/+2
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* Fix AudioStreamPlayer not resuming after returning to SceneTreeMicky2022-09-051-0/+5
* Rename `str2var` to `str_to_var` and similarMicky2022-08-261-1/+1
* Make `_validate_property` a multilevel methodYuri Sizov2022-08-221-5/+3
* Implement BPM supportreduz2022-07-231-1/+1
* Use suffixes for units in nodes and resourcesAaron Franke2022-05-191-1/+1
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-39/+41
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-1/+1
* Fix crash due to reentrancy in AudioStreamPlayer* finished signal.Lyuma2021-10-281-1/+3
* Refactored Node3D rotation modesreduz2021-10-251-0/+2
* Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playbackDouglas Leão2021-10-101-1/+1
* Add polyphony to Audio Stream Player nodesEllen Poe2021-09-071-51/+86
* Do all audio mixing in the AudioServerEllen Poe2021-08-271-162/+75
* Implement NativeExtension pointer argumentsreduz2021-08-231-1/+5
* Optimize StringName usagereduz2021-07-181-1/+1
* Fixes small typos and grammar correctionAnshul7sp12021-03-121-1/+1
* Don't fade out after pausing unless stream is runningEllen Poe2021-02-181-1/+1
* Modernize atomicsPedro J. Estébanez2021-02-181-24/+25
* Return setseek position if one exists in get_playback_position.Ellen Poe2021-02-141-0/+3
* Removed _change_notifyreduz2021-02-101-1/+1
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-11/+0
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-4/+7
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+5
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-32/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-3/+1
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-2/+2
* Added StringName as a variant type.Juan Linietsky2020-02-211-1/+1
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-1/+1