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Redot Engine – Multi-platform 2D and 3D game engine
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Files
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*
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
Thaddeus Crews
2024-11-22
1
-1
/
+1
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Add hint for oneshot & warning when it will be updated continuously
Silc Lizard (Tokage) Renew
2024-11-11
1
-1
/
+1
*
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Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
1
-0
/
+8
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/
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer:...
Raul Santos
2024-08-30
1
-7
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+2
*
Honor `pitch_scale` value before playing audio sample
Adam Scott
2024-08-20
1
-0
/
+1
*
Add `stop_callable` to `AudioStreamPlayerInternal`
Kusok
2024-08-11
3
-10
/
+12
*
Fix audio samples not being able to be "finished"
Adam Scott
2024-07-17
1
-4
/
+0
*
Fix Web samples finished missing signal
Adam Scott
2024-07-07
1
-0
/
+1
*
Remove superfluous non-working sample playing check
Adam Scott
2024-06-21
1
-3
/
+0
*
Add samples playback support
Adam Scott
2024-06-18
4
-0
/
+73
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-2
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+1
*
Add shorthand for using singleton string names
kobewi
2024-05-11
1
-2
/
+2
*
Check for NaN in set_volume_db functions
aaronp64
2024-04-18
1
-0
/
+1
*
Merge pull request #87830 from KoBeWi/internalization_aka_i15n
Rémi Verschelde
2024-02-19
1
-1
/
+1
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Fix wrong process method in AudioStreamPlayer
kobewi
2024-02-01
1
-1
/
+1
*
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
Aaron Franke
2024-02-08
3
-2
/
+49
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*
Add AudioStreamPlayerInternal to unify stream players
kobewi
2024-01-17
4
-247
/
+470
*
Implement audio stream playback parameters.
Juan Linietsky
2024-01-16
2
-0
/
+80
*
[Audio] Fix pausing stream on entering tree
A Thousand Ships
2023-10-22
1
-1
/
+1
*
Add a bus_renamed AudioServer signal
MewPurPur
2023-09-15
2
-6
/
+12
*
remove some dead declarations in audio_stream_player.h
Fabian Keller
2023-09-09
1
-5
/
+0
*
Use StringName consistently to refer to the Master audio bus name
Hugo Locurcio
2023-08-07
2
-2
/
+3
*
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
Rémi Verschelde
2023-02-17
1
-1
/
+1
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Fix Editor hanging if audiostream's pitch_scale is NaN
stmSi
2022-12-24
1
-1
/
+1
*
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Implement blending audio feature to AnimationTree
Silc Renew
2023-01-28
2
-0
/
+6
*
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Simplify AudioStreamPolyphonic
Juan Linietsky
2023-01-23
1
-4
/
+2
*
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
2
-58
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+58
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*
Fix AudioStreamPlayer not resuming after returning to SceneTree
Micky
2022-09-05
1
-0
/
+5
*
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
1
-1
/
+1
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
2
-6
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+4
*
Implement BPM support
reduz
2022-07-23
1
-1
/
+1
*
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
1
-1
/
+1
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-39
/
+41
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
2
-4
/
+4
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
Lyuma
2021-10-28
1
-1
/
+3
*
Refactored Node3D rotation modes
reduz
2021-10-25
1
-0
/
+2
*
Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback
Douglas Leão
2021-10-10
1
-1
/
+1
*
Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-09-07
2
-53
/
+92
*
Do all audio mixing in the AudioServer
Ellen Poe
2021-08-27
2
-172
/
+78
*
Implement NativeExtension pointer arguments
reduz
2021-08-23
1
-1
/
+5
*
Optimize StringName usage
reduz
2021-07-18
1
-1
/
+1
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
/
+1
*
Don't fade out after pausing unless stream is running
Ellen Poe
2021-02-18
1
-1
/
+1
*
Initialize fadeout to false in AudioStreamPlayer
Ellen Poe
2021-02-18
1
-1
/
+1
*
Modernize atomics
Pedro J. Estébanez
2021-02-18
2
-29
/
+31
*
Return setseek position if one exists in get_playback_position.
Ellen Poe
2021-02-14
1
-0
/
+3
*
Removed _change_notify
reduz
2021-02-10
1
-1
/
+1
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
2
-25
/
+14
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