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* Fix copyright headers referring to GodotSpartan3222024-10-272-4/+4
* Rebrand preambles to RedotSpartan3222024-10-132-0/+4
* Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-041-4/+4
* Avoid unqualified-id "near" and "far" in Node3DEditor/ViewportSilc Lizard (Tokage) Renew2024-02-131-9/+4
* Merge pull request #86659 from MajorMcDoom/live-debug-local-transformRémi Verschelde2024-02-121-0/+54
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| * Changed various editor transform operations to be committed in local instead ...Zi Ye2024-01-051-0/+54
* | Replace error checks against `size` with `is_empty`A Thousand Ships2024-02-091-5/+5
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* Use mingw-std-threads in MinGW buildsPedro J. Estébanez2023-11-181-0/+5
* Display multiplayer authority ID in remote debuggerSaracen2023-10-221-0/+6
* Fix arg count checks in SceneDebuggerkleonc2023-07-191-4/+4
* Use NULL instead of COND checks when appropriateNinni Pipping2023-06-101-1/+1
* Refresh filesystem when saving remote branchkobewi2023-03-241-0/+3
* One Copyright Update to rule them allRémi Verschelde2023-01-052-58/+58
* Fix unexpected editor dependencykobewi2022-12-061-0/+4
* Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-rootRémi Verschelde2022-12-052-1/+24
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| * Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner`Micky2022-09-172-1/+24
* | Merge pull request #68709 from MewPurPur/instance-begone-part3Rémi Verschelde2022-11-161-1/+1
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| * | Remove more instances of 'instance' being used as a verbVolTer2022-11-161-1/+1
* | | [MP] Move engine and editor profilers to a plugin.Fabio Alessandrelli2022-11-142-96/+0
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* | Add buttons in Remote Scene TreeMicky2022-10-202-9/+46
* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-3/+3
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* Swap arguments of ResourceSaver.save()kobewi2022-07-291-1/+1
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Remake resource thread safety and APIreduz2022-06-221-2/+2
* Add a new HashSet templatereduz2022-05-202-32/+35
* Use range iterators for RBSet in most casesAaron Record2022-05-191-15/+15
* Replace most uses of Map by HashMapreduz2022-05-162-53/+53
* Rename profiler "Idle Time" to "Process Time"Hugo Locurcio2022-05-051-1/+1
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-6/+6
* Remove VARIANT_ARG* macrosreduz2022-03-092-9/+28
* [Debugger] Move most profilers to ServersDebugger.Fabio Alessandrelli2022-02-062-6/+125
* Allow method binds to take Object subclasses as argumentsTechnoPorg2022-01-251-0/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-032-4/+4
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-1/+1
* Merge pull request #48717 from Faless/debugger/4.x_custom_res_fixRémi Verschelde2021-11-291-1/+1
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| * Fix display of programmatically created value in remote inspectorFabio Alessandrelli2021-05-141-1/+1
* | Use range iterators for `Map`Lightning_A2021-09-301-8/+8
* | Fix camera override not workingrequizm2021-08-211-1/+1
* | Disable Node3D when compiling without 3D and fix disable_3d optionAaron Franke2021-08-131-2/+2
* | Organize methods in Viewport and explicitly name 3D methods with 3DAaron Franke2021-08-101-4/+4
* | Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-2/+2
* | Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-5/+4
* | Increase the number of arguments accepted by UndoRedo methodsGilles Roudière2021-07-061-4/+4
* | Merge pull request #49719 from LightningAA/rename-node-is-ancestor-ofRémi Verschelde2021-06-291-9/+9
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| * | Rename `is_a_parent_of()` to `is_ancestor_of()`Lightning_A2021-06-211-9/+9
* | | Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
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* / Rename Transform to Transform3D in coreAaron Franke2021-06-031-1/+1
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* Fixes small typos and grammar correctionAnshul7sp12021-03-121-1/+1
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-012-4/+4