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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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gui
/
base_button.cpp
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Author
Age
Files
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Merge pull request #25453 from nekomatata/button-keep-pressed-option
Rémi Verschelde
2019-05-01
1
-1
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+15
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Option for BaseButton to keep button down when moving the pointer outside whi...
PouleyKetchoupp
2019-04-03
1
-1
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+15
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Merge pull request #27796 from Leytak/patch-2
Rémi Verschelde
2019-04-30
1
-4
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+1
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Reset button state on exit tree
Alexey Kashlakov
2019-04-08
1
-4
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+1
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Small fixes, mostly dupicated code
qarmin
2019-04-08
1
-1
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+1
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ButtonGroup.get_pressed_button bugfix, fixes issue #25057
Kraus
2019-01-21
1
-6
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+6
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Expose ButtonGroup's "get_buttons()" to GDScript
Michael Alexsander Silva Dias
2018-12-14
1
-0
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+11
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BaseButton: add shortcut_in_tooltip
lupoDharkael
2018-11-19
1
-1
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+15
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-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-4
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+4
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Remove redundant "== false" code
Aaron Franke
2018-10-06
1
-1
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+1
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Merge pull request #22062 from Leytak/patch-1
Rémi Verschelde
2018-10-02
1
-0
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+8
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Discard button pressing flags on disable
Alexey Kashlakov
2018-09-14
1
-0
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+8
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Added hover_pressed style to CheckBox and CheckButton
DualMatrix
2018-09-24
1
-1
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+4
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
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+1
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Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-2
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+0
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Merge pull request #17451 from Goutte/feat-base-button-mask
Juan Linietsky
2018-05-07
1
-1
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+15
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Add a binary mask to allow configuration of which mouse buttons the BaseButto...
Goutte
2018-03-13
1
-1
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+15
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Merge pull request #17081 from endragor/no-press-when-scroll
Rémi Verschelde
2018-04-10
1
-1
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+1
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Make BaseButton not emit press when container is scrolled
Ruslan Mustakov
2018-04-09
1
-1
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+1
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Fix BaseButton not always calling _pressed()
bncastle
2018-03-05
1
-0
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+5
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2D editor GUI input rework. Changes are:
Gilles Roudiere
2018-02-16
1
-0
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+2
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Allow focus on disabled buttons
Hein-Pieter van Braam
2018-01-28
1
-4
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+0
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Fix signal arguments shadowing member variables
Rémi Verschelde
2018-01-09
1
-2
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+2
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Remove button from button_group when free
volzhs
2018-01-06
1
-3
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+3
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Consistent display of shortcut names in tooltips
poke1024
2017-12-21
1
-4
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+4
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Fix toggle mode of BaseButton.
Ferenc Arn
2017-09-26
1
-1
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+3
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Ensure pressed is set to false in BaseButton::_unpress_group.
Ferenc Arn
2017-09-21
1
-1
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+1
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Fix inconsistent toggle button behavior
Matthias Hoelzl
2017-08-31
1
-5
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+5
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-0
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+1
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-6
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+6
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-5
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+5
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Renames properties and methods to avoid ambiguities
Ignacio Etcheverry
2017-08-05
1
-1
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+1
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Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-4
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+4
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InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-1
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+1
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Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-126
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+123
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Prevent to uncheck selected item with button group
volzhs
2017-04-10
1
-0
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+2
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-167
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+132
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-21
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+21
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-7
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+7
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
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+1
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Renamed button functions to be more verboes, same with Range unit value -> ratio
Juan Linietsky
2017-01-13
1
-9
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+13
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New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-2
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+2
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Groundbreaking!! Godot resources can now be flagged to be local to the scene ...
Juan Linietsky
2017-01-10
1
-16
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+91
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Removed the "released" signal from button, it's pointless now that button_dow...
Juan Linietsky
2017-01-08
1
-2
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+2
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renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-1
/
+1
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